Category: Apple II

Open Apple #53 (November 2015) : David Schroeder, Phreaking, 8-bit Mice

This month on Open Apple we sit down with David Schroeder, author of classic Apple II games such as Crisis Mountain, Dino Eggs, and Short Circuit. We talk about the randomness of our passionate brand-loyalty, the logistical realities of early Apple II development, and the magical era of “one-person, one-game”. We get into a lot of the technical […]

Shining a Light on Retrobrite

After I gave a presentation on Retrobrite at KansasFest, people asked me to write about the process, never wrote about Retrobrite as there are so many articles and videos on the internet but finally found some time to write about it. There are many ways to Retrobrite.  I avoid submerging because it’s a waste of […]