Category: Apple II

Open Apple #53 (November 2015) : David Schroeder, Phreaking, 8-bit Mice

This month on Open Apple we sit down with David Schroeder, author of classic Apple II games such as Crisis Mountain, Dino Eggs, and Short Circuit. We talk about the randomness of our passionate brand-loyalty, the logistical realities of early Apple II development, and the magical era of “one-person, one-game”. We get into a lot of the technical […]

Shining a Light on Retrobrite

After I gave a presentation on Retrobrite at KansasFest, people asked me to write about the process, never wrote about Retrobrite as there are so many articles and videos on the internet but finally found some time to write about it. There are many ways to Retrobrite.  I avoid submerging because it’s a waste of […]

My first Retr0bright, or how did I get to love vintage computing.

Back in 2012, I bought an Apple //c to mod it put a G4 inside. When I started cleaning it, I went online to do some drive alignment, chip reseating and general restoration. That’s when I stumbled upon Retr0bright. First I had some trouble finding xantam gum, so i settled for Arrowroot. Waited for a […]

Brutal Deluxe Software releases Merlin 32

Paris, January 6th, 2015 – Brutal Deluxe Sofware releases Merlin 32 Merlin 32 is a multi-pass Cross Assembler running under Windows targeting 8-bit processors in the 6502 series (such as 6502 and 65c02) and the 16 bit 65c816 processor. It is compatible with Glen Bredon’s Merlin 16+ syntax, including support for Macros, Pre-processor, Logical Expressions, […]