/* Name: GetChar Precondtions: None. Postcondtions: Keyboard input is in the accumulator. Destroys: A, Flags. Description: Loads keyboard input into the Accumulator. */ KbdRdy = $D011 Kbd = $D010 GetChar: LDA KbdRdy ; Key ready? BPL GetChar ; Loop until ready. LDA Kbd ; Load character. RTS ; Exit.