Bill Buckels Announces New BMP2SHR tool for Apple IIe, IIgs

Win32 etc.
http://www.aztecmuseum.ca/extras/bmp2shr.pdf

Apple II
http://www.aztecmuseum.ca/extras/PicSave.pdf

Download it here:

http://www.aztecmuseum.ca/extras/B2S.zip

This download contains programs, source code, documentation, and disk images
for creating Super Hi-Res Pictures, and for viewing and saving Super Hi-Res
pictures on an Apple II GS, or on an Apple //e with a Carte Blanche, or an
Apple //e or Apple II GS equipped with an Apple II VOC (Video Overlay Card),
or in an Apple II GS emulator (like Kegs32).

1. BMP2SHR – converts BMP Files to PIC Files

The BMP2SHR command line utility will convert Windows BMP files to Apple II
SHR (Super High Resolution) Graphics Files of Apple II GS File Type $C1 Aux
Type $0000.

This utility converts from the following BMP file formats to Apple II SHR
files:

2 Color (Monochrome) BMP Files
16 Color (VGA) BMP Files
256 Color BMP Files
24 bit BMP Files

The BMP2SHR utility is provided with doucmentation, source code and 3
flavors of executable program(s):

B2S16.EXE (MS-DOS) Built under 16-bit Microsoft C Version 8.00c
B2S32.EXE (WIN32) Built under 32-bit Microsoft C Version 14.00
B2S.EXE (WIN32) Built under MinGW 5.1.4 (gcc)

Windows Build environments and source code are provided with all the above.
This includes the gcc (MinGW) build script. It should be  straight-forward
for those using Linux and other Unix-like OS’s to build this under GCC but I
am leaving that up to them.

Additional utilities are provided for the Apple II as well.

They are noted below.

2.PICSAVE  Рconverts PNT Files to PIC Files

The PICSAVE utility for ProDOS 8 loads Apple Preferred Format (APF) SHR
(PNT) Files and saves them to SHR Screen (PIC) Files of Apple II GS File
Type $C1 Aux Type $0000.

PICSAVE also comes with 3 other programs:

PICSHOW – a simple SHR Slideshow Viewer for SHR PIC Files
PICLODE – a simple SHR File Viewer for PIC Files
PNTLODE – a simple SHR File Viewer for PNT Files

These programs are written in Aztec C for the Apple IIe and were
cross-compiled in Windows XP.

3. Thanks to Charlie, Andy McFadden, Antoine, and others for all the good
info that made this relatively straight-forward to put together.

Please read the documentation, the source code, and run the programs for
more information.

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