Plasma 2.0 Alpha 2 Released

The Plasma 2.0 Apha 2 Programming Environment has been released. From Dave Schmenk : “Let’s start 2023 off with some critical bug fixes.” 1. Improved entry/exit for 128K Apple IIe //c 2. Improved entry for Apple /// 3. Improved entry and function calls for 16 bit VM 4. Apple3 ReadyToRun compatible images PLASMA is a […]

ACOS GBBS Pro Version 2.2 Released

A.P.P.L.E in coordination with Kevin Smallwood and Paul Lee are pleased to announce the official release of ACOS GBBS Version 2.2 for the Apple II series computers. There are a host of changes to this latest release including the following: For users who have purchased the printed manual, there are a few other typos including […]

Applewin Apple II Emulator Updated

Tom Charlesworth has announced the release of the latest version of the Applewin Apple II Emulator. Applewin is a windows based full featured Apple II Emulator. The latest version of Applewin, version includes several changes and bug fixes including the following: You can download the latest version of Applewin from the Applewin Github page […]

Interview With Sean Gugler (author of Candy Weaver and Chief Bug Wrangler of Ultima IV Remastered)

Sean Gugler is the talented programmer and game designer behind the highly-acclaimed Apple II puzzle game Candy Weaver as well as the much appreciated Ultima IV Remastered project to rid the world of troublesome crashes and bugs! Sean’s Candy Weaver rose to the top of the competition during Apple II Software Enthusiasts (A2SE) fall programming […]