Seattle, Washington — November 26, 2018 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Jon F. Baxley are proud to announce the immediate availability of the book for his classic game Lordlings of Yore: The Game of Knights, Knaves and Necromancers.
Lordlings of Yore was originally published in 1983 by Softlore Corporation, a company run by Jon. The newly-designed 56 page manual includes remastered art for the cover and interior. The cover even showcases more art than the original game box, as an early production print was located and remastered. Author Jon F. Baxley also wrote a new preface and historical perspective for this A.P.P.L.E. release. The game is now free of copy protection and uses standard DOS 3.3. While a free download of the game disk is available, a limited edition box and floppy reproduction will be available soon for collectors.
Lordlings of Yore: The Game of Knights, Knaves and Necromancers is available through the A.P.P.L.E. bookstore with production and fulfillment by Lulu.com. A disk image is on the Apps page, and a printable Shire Map and Unit Roster are available.
- Table of Contents.
- The dense fog has finally lifted from the shire, exposing the great walls of the enemy castle. Cold chills run through you in your heavy armour, making all about you seem hostile and foreboding. Thoughts of the previous night’s battle with the horrible dragon still rage in your mind as you prepare to join your troops in the final assault. You’ve tried diplomacy…you’ve tried bribery…you’ve even tried magic, but all to no avail. Force of arms seems to be the only way this time. You must defeat this last Lordling to secure once and for all the title you so justly deserve…Lord of the Realm. Now…visor down…shield forward…onward to victory!
- Lordlings of Yore is the ultimate “Fantegy” game…not just a fantasy or an adventure, not just a strategy game, but the best of all three. High-resolution graphics, sound, animation, and the most intriguing movement and combat system in any Apple II computer game, all combine to make this a must for anyone who longs for a real test of their courage and skill.
- You can compete with up to three other humans, or take on the ultimate challenge of three level four computer opponents.
- True hidden movement, passwords, storms, wizards, dragons and new challenges in every turn are all there to keep you coming back. No two games will ever be the same and that’s a promise!
Limited Edition Box & Disk
The “limited edition” box and disk are just around the corner. This will be a a full-size, professionally produced 6.5″ x 9.5″ box with lid, including disk with a full-length color label, and the Shire Map and Unit Roster papers used for gameplay. And most importantly, author and creator Jon F. Baxley will sign your choice of paperback or hardback game manual, featured on this page.
Please complete the General Interest Form below to indicate your interest. When we receive the final box proof from the printers, we will announce pricing and check with you again to verify your interest. Then the pre-order process will begin for anyone interested.
Jon F. Baxley is an author, freelance writer, game designer and medieval historian from San Antonio, Texas. His latest major work is a three book fantasy series entitled The Scythian Stone Saga set in Scotland in the late 900s. The series is available in print and eBook formats from Amazon and other fine retailers. A 1969 University of Texas at Arlington graduate, Jon served with the U.S. Army, worked as a golf professional, and consulted for the United States Information Agency in the former Soviet Union. Having been a full-time writer and author for many years, Jon eventually turned his attention to fiction writing and has never looked back. When someone asks about his writing experiences, Jon answers with, “Ask not what a publisher can do for you. Ask what you can do for your publisher.”
Brian Wiser — Producer of books, films, games, and events, as well as an Apple consultant, historian and archivist. Designer, editor, and co-producer of dozens of books including: Nibble Viewpoints: Business Insights From The Computing Revolution, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Graphically Speaking: Enhanced Edition, What’s Where in the Apple: Enhanced Edition, and The WOZPAK Special Edition – an important Apple II historical book with Steve Wozniak’s restored original, technical handwritten notes. Producer/Director of the documentary film “Done The Impossible: The Fans’ Tale of Firefly & Serenity“, his Browncoat Cruise convention with Firefly cast, and an extra in the movie “Serenity.” Co-producer of Beagle Bros and Applied Engineering websites, the retro iOS game Structris, and co-producer/writer for CallAPPLE.org and Call-A.P.P.L.E. magazine. Brian is also the author of The Etch-a-Sketch and Other Fun Programs.
Bill Martens — Apple historian and enthusiast, programmer, President of Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and co-producer of Call-A.P.P.L.E. magazine, and books like: Cyber Jack, Synergistic Software: The Early Games, Nibble Viewpoints, The WOZPAK Special Edition, and What’s Where in the Apple: Enhanced Edition. Bill also co-produced and co-programmed the retro iOS game Structris. Bill is the author of ApPilot/W1, Beyond Quest, The Anatomy of an EAMON, and multiple EAMon adventure games. He is a systems engineer specializing in office infrastructures and has been programming since 1976. And he is the production editor for the A.P.P.L.E. website CallAPPLE.org, writes science fiction novels in his spare time, and is a retired semi-pro football player.
Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has been a global Apple user group since 1978, with membership peaking near 50,000 in 1985. Offering many services, A.P.P.L.E. is also a book publisher and game developer, and has produced dozens of new book titles since 2013 and over 100 Apple software titles.
A.P.P.L.E. published the The WOZPAK Special Edition – a detailed book containing Steve Wozniak’s restored handwritten notes and printouts about his Apple II computer, as well as forewords from Steve Wozniak and other Apple legends. They also publish books such as: Graphically Speaking: Enhanced Edition by Mark Pelczarski, Tome of Copy Protection, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Nibble Viewpoints: Business Insights From the Computing Revolution by Mike Harvey, What’s Where in The Apple: Enhanced Edition, The Colossal Computer Cartoon Book: Enhanced Edition by David H. Ahl, A.P.P.L.E. 1978 and 1979 magazine Compendiums, and the retro iOS game Structris.
Press information is available at: www.callapple.org/press