Category: Programming

Double LORES Library V10c available

A new version of the Double LORES library containing a lot of optimisations and bugfixes is available for download (thx to Roby Sherman for his valuable input / sorry no new features this time!)Download a DSK-image from my website: http://www.golombeck.eu/index.php?id=48&L=1 Solved issues: Mixed mode support bugfixes – PRINT and INPUT statements work as expected DOS disconnection – when issuing a &GR […]

Update From The Two-Liner Contest

We’re rapidly approaching the midway point for the first two-liners programming exhibition of 2020! We currently have 9 shining, stellar examples of the “80’s Arcade” theme and have enjoyed playing them all over the past several weeks! If you’re still interested in participating, there’s plenty of time left! Write and submit your most impressive and […]

PLASMA 2.0 Developer Release 4 Available

David Schmenk has released another update to the PLASMA 2.0 Development Platform for the Apple II. PLASMA Version 2.0 Developer Release 4 includes several fixes and changes including: Improved editor auto-indenting Compiler fix for terneray operator precedence Machine check for HGR library About PLASMAPLASMA is a medium level programming language targeting the 8-bit 6502 processor. […]

3D-Engine V.1.10 released!

On August, 1st 8-Bit-Shack has released V.1.10 of the 3D-Engine into the wild! A self-running demo of this release is also available as DSK-image for use on real wood or with an emulator! Features 3D-scene rendering engine controlled by user defined script Up to 8 3D-objects per scene with individual rendering settings 3D-rendering engine features: simple and fast wireframe mode hidden line algorithm […]