Category: XCode
Apple is making the push for iOS developers to adopt the iOS interface and standards. Chuong Nguyen writes on gottabemobile.com The company has advised iOS developers that all apps submitted after February 1, 2014 must be optimized for iOS 7 and built using Xcode 5. The move would at the very least remove visual fragmentation in the way apps look and feel for the iOS operating system. This is Apple’s plan to fight fragmentation of users who have not upgraded to…
When an app is installed via MacPorts, or one of the other programs used to bring Linux apps to the Mac, it is stored as a program requiring a terminal program to run. This is fine for some programs such as 7zip but not for others such as pan (a GUI newsreader) and gftp (a GUI based ftp program). I use these programs enough so I’d want them on the dock. After hunting around I found some discussion in a…
I can hear “Mac purists” complaining about “polluting their computer with foreign software”. Sorry to dissapoint, but no computer, Mac or otherwise, is the be-all and end-all of computers. There are some things which work better on other platforms and conversely there are some things which work better on a Mac. The objective here is to add to the basic functionality of an excellent machine and make it better. As the title suggest Macports is a way to add the…
Apple has released the latest version of their developers tool, XCode 4 on their developers website (http://www.developer.apple.com). Apple is no longer requiring that developers using the program have a developers membership to use XCode. It is even available from download from the Mac App Store for $4.99. The new version has a number of new features in it including: Single Window Apple LLVM Compiler 2.0 New Debugger Interface Builder is Built-in Fix-it and Live Issues Instruments for Xcode 4 Assistant…












