Tag: apple II
The MAC OS X based Ample MAME interface has been updated. Kelvin Sherlock, the curator of the Ample Interface introduced additional support for the retro Macintosh Portables as well as support for the ACORN BBC Micro series of computers and the Commodore 64. This release of the Ample interface marks the 66th release of the emulator and brings the Ample package up to MAME 0.274 and includes a modified MAME package which allows emulation of those machines included in the…
Sean Gugler has announced the latest release of the Ultima IV for the Apple II. Ultima IV Remastered is now at version 1.2.12 and now includes support for the Apple II ECHO sound card. Ultima IV Remastered is a bug fixed version of the original Ultima IV for the Apple II. With this release being the 14th in the series of updates, the number of patches and bug fixes now stands at several dozen. You can download the latest version…
CiderPress II version 1.06 has been released. Andy McFadden, the programmer behind Ciderpress and CiderPress II, announced the release of the update to the command line version of the CiderPress Apple II disk image manager program. Changes included in Version 1.06 are as follows: CIderPress II is available for Windows, Mac OS X and Linux with the full source code also available. You can download the packages as well as additional information about CiderPress II from the Github page at:https://github.com/fadden/CiderPress2/…
UPDATED: The latest version of the game Star Fury for the Apple II has been released. Star Fury version 1.21 includes some changes to the stages of the game and how it handles the ending of main stage challenges. Also a scoring bug has been updated in the minor update. Star Fury is a high speed arcade style game for the Apple II by Brazilian game author, Raphael Rezende. His latest game includes elements which make it a challenge for…
Kelvin Sherlock has announced the immediate release of the latest version of the Ample Graphical Interface for MAME on Mac OS. This latest version includes addition Mac support as well as some updates on the Apple II series side. IMPORTANT: Apple IIgs roms need to be updated. Apple //e, and //c roms should be updated.(//e and //c added international version, IIgs added an international character set). This latest update includes the following changes: Ample is a free download and the…
David Schmenk has released a new 32mb Disk image of DHGR RGB conversion samples within Plasma for the Apple II series computers and Emulators. According to his posting: For those wanting to play with DHGR RGB conversions at home, I’ve made a disk image (32 MB!) of PLASMA and sample images for you to convert. I’ve also documented the process to add your own images so you can amaze your family and friends with your 40 year old digital picture…
A2_4am has updated his Apple II game, Million Perfect Letters. The latest version, Million Perfect Letters Version 1.2, has version 1.2, simplifies disk access and compresses some files on disk. Actual gameplay is unchanged from the previous version and according to the posting, this version matches the version included in A2_4am’s Total Replay Apple II compilation library. According to the game page on Internet Archive, “Million Perfect Letters is a shifty word game for the Apple ][. It runs on any…
Henry Lowe has announced the release of the latest version of his Card Cat Apple II card identification program. Card Cat 1.7 includes a host of additional cards in the catalog including the following: Card Cat will run on all Apple II series computers from the Apple II plus through the Apple IIgs. It can identify 87 different Apple II cards and even functions properly on an Apple II emulator. Additional information and the Card Cat 1.7 program is available…
Mark Moxon has announced an update to the Apple II version of the dis-assemblies of the source code for the game Elite. This particular update removes in-text mentions of deep dives as they are unreliable and also include an update of deep dive titles within the elite-data.asm file of the Elite source code. The entire updated version of Elite and the source code is available online at:https://github.com/markmoxon/elite-source-code-apple-ii Other versions of the game are available from Mark’s GitHub page at:https://github.com/markmoxon
Star Fury is a high speed arcade style game for the Apple II by Brazilian game author, Raphael Rezende. His latest game includes elements which make it a challenge for even the best of the gamers on the Apple II and is sure to challenge you. Star Fury version 1.1 includes both keyboard and Joystick control. The full package includes the Apple II Emulator ready 5.25 inch floppy disk image, floppy disk label image, and the game manual in PDF…
We are pleased to announce the availability of another classic utility from the A.P.P.L.E. library. This package contains a small utility disk that provides enhanced CATALOG and TYPE capabilities to DOS 3.3. This includes 22 Line Catalogs as well as a variety of wildcards which give different looks to the catalog and the resulting output. Inverse and Control characters can also be printed. Text files can be scanned with control over the width, speed and pagination. Originally submitted by Erv…
A.P.P.L.E. is pleased to announce the immediate availability of the Snape Productions produced Beneath Apple DOS and ProDOS 2020, a compendium of both of the Don Worth books, Beneath Apple DOS and Beneath Apple ProDOS. This book contains information on the internals of DOS and ProDOS and is an invaluable resource for any Apple II user. If you are an Apple II programmer who wants a greater understanding of some tricks of programming the Apple II computer, then this is…
Nibble Disassembly Lines: Volume 1 is a compendium of all of the Apple II DOS 3.3 “Disassembly Lines” articles that appeared in Mike Harvey’s Nibble magazine as well as Call-A.P.P.L.E. magazine during the 1980s. Written by Sandy Mossberg, a medical doctor, avid reader, science fiction fan, bird watcher, photographer and especially a self-taught programmer who had one of the longest-running columns in Nibble. If you are an Assembly Language programmer who wants a greater understanding of some tricks of programming…
Written using Greasy graphics by Sellam Abraham and PT3- Mockingboard player by Deater. Following on from ‘The Shining’, my Halloween demo, I decided to tackle the subject of Penguins dancing and generally being amusing by going back to my roots in single lores. I found an amazing PT3 conversion of a Christmas classic which resides in Aux Ram, so 128k Apple IIe, IIc and IIgs with mockingboard if you want to enjoy it to the max. This is my forth…
Seattle, Washington — November 30, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of Star Fury – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test. With fast-paced gameplay, endless levels, and challenging mechanics, Star Fury promises to deliver a challenging and unforgettable flight through space as you battle the endless levels of aliens. Availability To accompany…
Seattle, Washington — November 27, 2024 — Thanks to the tireless workings of Paul H. Lee, Henry Pedro, Brian Wiser, and Bill Martens, the popular Bulletin Board System, GBBS Pro, has received a significant update to version 2.4 – both the software and the expanded physical manual that accompanies it with an additional 30 pages, totaling over 410 pages. GBBS Pro 2.4 is a user-friendly, highly-modifiable Bulletin Board System (BBS) for communications and entertainment. It has advanced features that can…
Gerard Putter, the curator of the Virtual II Apple II Emulator project has announced the release of a bug fix release of the Emulator. This release fixes two items that were at hand: This release is a free download for all users of the Virtual II Emulator and is available at:https://www.virtualii.com/
Over the past 15 years, Daniele Liverani has been working on a series of Apple II based arcade games titled GENIUS. The games, now numbering three (GENIUS 1-3) are on their 20th and most likely according to the author, the final release of the games. Originally taken on as a challenge to learn a bit of 8-bit programming, Liverani who is an accomplished musician of some renown (https://www.geniusrockopera.com/), created the first experimental bits of the first version of GENIUS –…
The author of Zephyr, Pleins Gaz and other titles that have been recently re-issues, Richard Sorbeka, has announced that he is releasing a number of his games on his personal website.According to his recent posting in the Apple II Enthusiasts group, Richard says:As a former developer and an Apple enthusiast, I’d like to share one of my creations for the Apple II.




























