Tag: apple II
A.P.P.L.E. is pleased to announce the immediate availability of the Snape Productions produced Beneath Apple DOS and ProDOS 2020, a compendium of both of the Don Worth books, Beneath Apple DOS and Beneath Apple ProDOS. This book contains information on the internals of DOS and ProDOS and is an invaluable resource for any Apple II user. If you are an Apple II programmer who wants a greater understanding of some tricks of programming the Apple II computer, then this is…
Nibble Disassembly Lines: Volume 1 is a compendium of all of the Apple II DOS 3.3 “Disassembly Lines” articles that appeared in Mike Harvey’s Nibble magazine as well as Call-A.P.P.L.E. magazine during the 1980s. Written by Sandy Mossberg, a medical doctor, avid reader, science fiction fan, bird watcher, photographer and especially a self-taught programmer who had one of the longest-running columns in Nibble. If you are an Assembly Language programmer who wants a greater understanding of some tricks of programming…
Written using Greasy graphics by Sellam Abraham and PT3- Mockingboard player by Deater. Following on from ‘The Shining’, my Halloween demo, I decided to tackle the subject of Penguins dancing and generally being amusing by going back to my roots in single lores. I found an amazing PT3 conversion of a Christmas classic which resides in Aux Ram, so 128k Apple IIe, IIc and IIgs with mockingboard if you want to enjoy it to the max. This is my forth…
Seattle, Washington — November 30, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of Star Fury – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test. With fast-paced gameplay, endless levels, and challenging mechanics, Star Fury promises to deliver a challenging and unforgettable flight through space as you battle the endless levels of aliens. Availability To accompany…
Seattle, Washington — November 27, 2024 — Thanks to the tireless workings of Paul H. Lee, Henry Pedro, Brian Wiser, and Bill Martens, the popular Bulletin Board System, GBBS Pro, has received a significant update to version 2.4 – both the software and the expanded physical manual that accompanies it with an additional 30 pages, totaling over 410 pages. GBBS Pro 2.4 is a user-friendly, highly-modifiable Bulletin Board System (BBS) for communications and entertainment. It has advanced features that can…
Gerard Putter, the curator of the Virtual II Apple II Emulator project has announced the release of a bug fix release of the Emulator. This release fixes two items that were at hand: This release is a free download for all users of the Virtual II Emulator and is available at:https://www.virtualii.com/
Over the past 15 years, Daniele Liverani has been working on a series of Apple II based arcade games titled GENIUS. The games, now numbering three (GENIUS 1-3) are on their 20th and most likely according to the author, the final release of the games. Originally taken on as a challenge to learn a bit of 8-bit programming, Liverani who is an accomplished musician of some renown (https://www.geniusrockopera.com/), created the first experimental bits of the first version of GENIUS –…
The author of Zephyr, Pleins Gaz and other titles that have been recently re-issues, Richard Sorbeka, has announced that he is releasing a number of his games on his personal website.According to his recent posting in the Apple II Enthusiasts group, Richard says:As a former developer and an Apple enthusiast, I’d like to share one of my creations for the Apple II.
What is Encounter Adventure? The original game was published in 1983 by Severn Software. It was released for the Oric computer, and then for the Spectrum one. We heard of it recently on the Facebook group Ordinosaures when the HD version made by Mickaël Pointier was announced. The only differences between the original game and our version are the addition of the word “SCORE” to know how the game goes, and of the word “INVENTORY” to list what you are currently…
Fredrik Ramsberg has announced the availability of the latest update to the PunyInform adventure programming library. PunyInform version 5.8 includes some changes including the following: Changes in functionality: Bugfixes: PunyInform is a library written in Inform 6 which allows authors to create text adventure games / interactive fiction using the Z-machine virtual machine, to be played on 8-bit computers as well as newer platforms. It provides a parser, implementations of common verbs, as well as a framework for writing text…
The Virtual II Emulator, a full featured shareware Apple II Emulator has been updated. Virtual II Version 12.1 includes a slew of updates and fixes including the following items: The virtual II emulator is the product of long time developer Gerard Putter and has been in development consistently for the past 20 plus years. The emulator includes the ability to emulate the Apple II, II+, IIe and the IIc computers. Virtual ][ requires a Mac with macOS 12.0 (“Monterey”) or better. It…
Missing that Apple II card which allows you to control your LEGO Technic machines and are tired of trying to compete for the occasional one that appears on EBAY? Now you can get replacement cards thanks to Joe’s Computer Museum. The Blocko replacement cards are compatible with the LEGO 9750 Interface and require the IDC-20 connector cable, 9-volt power supply and at least one LEGO Technic Motor. The cards are currently available from JCM in limited supply at:https://jcm-1.com/product/blocko/ More information…
Brutal Deluxe Software in coordination with Daniel Henderson has announced CD IIe – A CD-Audio player for the 8-bit Apple IIs. The program requires a SCSI High-Speed DMA card to be installed in the Apple II and a SCSI-2 type CD-ROM drive such as the Apple CD300. You can download the latest version of the player on a standard 5.25 inch floppy disk image from the Brutal Deluxe Software website at:https://www.brutaldeluxe.fr/products/apple2/cdiie/ Source code for the player is also available on…
Ian Bell, author of the popular BBC Computer game Elite published by Acornsoft, has announced the release of the source code for a myriad of computing platforms including the Apple II, Commodore 64, and the NES versions of the game. According to the release text on the Elite website, “Today, 20th September 2024, is the 40th anniversary of the day the world first experienced Elite, the 3D space trading and combat game written by Ian Bell and David Braben, first on the…
Andy Mcfadden has released the latest version of the CiderPress II app. This is a command line version of the CiderPress app for managing Apple II series disk images and runs on most platforms. Included in this latest release of the software are the following changes and updates: You can download the latest version of the CiderPress II app as well as documentation and source code from the CiderPress II website at: https://ciderpress2.com
From A2_4am Total Replay v5.2 is out. It features 502 Apple II games (200 new since v4), all playable from a single bootable 32MB hard disk image. https://archive.org/details/TotalReplay Code & changelog: https://github.com/a2-4am/4cade/releases/tag/v5.2 Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana@oldbytes.space, Frank M, Kris Kennaway, @ladyailuros, and everyone else who contributed to this project in the past five years.
From A2_4am: This is volume 2 of Total Replay, featuring sports games, flight sims, puzzles, game shows, and board games. If it involves blowing things up, it’s probably in volume 1. This release features 89 games, all playable from a single bootable 32MB hard disk image. https://archive.org/details/TotalReplay2 Code & changelog: https://github.com/a2-4am/4sports/releases/tag/v1.0-alpha.4 Thanks to @a2_qkumba, @txgx42, @xot@mastodon.gamedev.place, @Roughana@oldbytes.space, and @helix_nrg for patches and testing.































