Author: A.P.P.L.E.
A.P.P.L.E. Member Sean Callahan has announced the release of his latest creation, “Applz” — a captivating remake/demake of the iPhone game Ballz. Crafted utilizing modern tools for Apple II development, this game is a delightful addition to the world of retro gaming. About “Applz” “Applz” takes inspiration from the addictive gameplay of Ballz and breathes new life into it for the Apple II platform. Sean Callahan utilized VSCode with the RPW65 extension, the DASM assembler, and the yet-unreleased RPW debugger…
In a nostalgic nod to the golden era of French gaming, Laurent Benes’ classic adventure “Le mystère de Kikekankoi,” originally published by Loriciels in 1983-85 for the Oric and Amstrad CPC computers, has found a new home on the Apple II. The port, skillfully crafted by renowned retro Apple programmers Antoine Vignau & Olivier Zardini, brings another French mystery adventure to the Apple II world. Driven on by a passion to exponentially expand the library of captivating French games on…
In a thrilling development for Apple IIGS enthusiasts, Crossrunner 1.0 has been unleashed upon the retro Apple community, introducing an unparalleled era of cycle-accurate emulation and a user-friendly cross-development environment. Developed to elevate the Apple IIGS emulation experience, Crossrunner marries cutting-edge technology with a seamless user interface, catering to both developers and enthusiasts alike. Crossrunner stands out in the Apple IIGS emulation landscape by operating at a significantly lower level than any other emulator. This meticulous approach ensures that emulated…
A hidden treasure from the early ’90s for the Apple IIGS has been recovered and released – The World of Erimar. Developed by Tony Bounds and his company Arctic Knights, this unreleased fantasy game promises a captivating experience with its SynthLAB music and a stunning palette of 256 colors all done in Hypercard 3.1. The Developer and the Vision: Tony Bounds, the mastermind behind Arctic Knights, crafted The World of Erimar, a game that promised to push the boundaries of…
A.P.P.L.E. is pleased to announce the immediately of Jack and the Beanstalk for the Apple II. Originally written for the Amstrad CPC in September 1984 by Steve W. Lucas and published in Amstrad Computer User in January 1985 (No. 3), the game has been ported to the Apple II by Bill Martens. This game was originally the runner up in the Amstrad Computer User magazine’s monthly software contest and is actually quite a challenge for a BASIC text adventure. Written…
Embark on a mysterious adventure with “Cauchemar House,” a classic text-based game originally crafted by an unknown author around 1981 or 1982. Discovered on a homemade cassette by XavSnap, this game has been brought to life on the Apple II by the talented duo from Brutal Deluxe Software, Antoine Vignau & Olivier Zardini. What is Cauchemar House? The elusive original author remains unknown, but the game’s roots trace back to the ZX-81 pocket book published in 1981. “Cauchemar House” is…
A group of former NABU employees will be telling stories about their time building the ingenious Canadian made NABU computer from the 80’s. Join the VCF folks for the stream later today. DATE: Saturday, December 16 at 6:30PM EST on VCF’s YouTube channel. This livestream will be a moderated discussion by Jeffrey Brace. Discord discussion: (https://discord.gg/32maJ6gddU) Forum Discussion Stream URL: https://youtube.com/live/QoZTBNz47co Confirmed speakers:
As the holiday season approaches, 8-Bit Shack has a special gift for Apple II enthusiasts—the classic Angry Birds game, reimagined for the Apple II platform, introduced last year, but now available for your enjoyment as a freely available disk image download. This fan created tribute to the original Angry Birds games brings 25 levels of slingshot shooting fun to the Apple //e enhanced (or better). Whether you’re a seasoned Apple II gamer or new to the scene, Angry Birds for…
Paul Wasson, a notable figure among the Apple II Software Enthusiasts group on facebook, has once again graced the community with a new and thrilling creation. Following the success of the Apple II-based Double Hi-Res Graphics Toolbox and the ASCII-infused game “Where’s Askey,” Wasson introduces us to his latest masterpiece—ASCII Aliens. The ASCII Alien Invasion “ASCII Aliens” is not your typical alien invader game. Wasson takes a unique approach by utilizing the ASCII character set to deliver a high-speed, text-based…
Brace yourself for a journey into the mysterious realm of “La maison du Pr Folibus” as Brutal Deluxe Software, helmed by the dynamic programming genius duo of Antoine Vignau & Olivier Zardini, unveils the Apple II version of this classic gem originally crafted by Alain Bregeon in 1982 for the ZX-81, and published in the French computing publication Micro-Systèmes (n°24, July-Aug 1982). What is “La maison du Pr Folibus”? “La maison du Pr Folibus,” or “The House of Pr Folibus,”…
Introduction “Castle Dain is a mini-RPG game for the Apple II computer programmed entirely in assembly language. Nothing flashy — just pretend you’re playing this in the early 1980’s. The game is fairly intuitive. You pick one of 4 characters, and fight from 20 different types of monsters in turn-based combat. The castle has 5 levels; some with puzzles to solve. However, each floor has a locked door blocking the stairwell to the next level. Therefore you need to…
Brendan Bellina has just dropped the latest bombshell in the form of Script-Central Special Edition v8n1, a treasure trove of scripting wonders that is sure to reignite your passion for classic computing on the Apple IIgs. This release is now available as a free download directly from the Silverwand Software Apple II site. What’s Inside? This release is not your run-of-the-mill release; it’s a 32 MB ProDOS disk image (zipped to 16 MB) packed to the brim with both new…
Mihai Parparita, the mastermind behind Infinite Mac, has just announced a groundbreaking update that brings a new level of customization to your Retro Macintosh emulation experience. Now, users can explore custom screen sizes, in addition to custom machines and capabilities, opening the door to a range of possibilities that enhance the Retro Macintosh computing. Infinite Mac has the ability to run any of the vintage OSes all the way from Mac OS 1.0 to Mac OS 9.0.4 as well as…
From Jeff Brace at VCF East: We have decided to move VCF East to April 12, 13 & 14. There was a significant number of people that were traveling to see the solar eclipse, which takes place on April 8 in the United States. If we didn’t move the date, then attendance would have been impacted significantly. Those dates are available at InfoAge and are now reserved. More details will be coming soon: The themes this year: Thanks!Jeff Brace VCF…
The latest issue of the Vintage is the New Old Magazine has been posted. Be sure and check out the complete rundown of the retro computing articles from November 2023 from a variety of authors in the retro computing realm. Vintage is the New Old Magazine(Volume 1 Number 3) is a full compendium of retro computing news for the past month. Produced and published by Apple Pugetsound Program Library Exchange, the Vintage is the New Old Magazine is a free…
From our friends over at Brutal Deluxe Software: Brutal Deluxe Software is proud to release Le manoir du Dr Genius (The Manor of Dr Genius) for the Apple II. Originally written by Laurent Benes, and published by Loriciels in 1983 for the Oric computer, we got their approval to release our Apple II port in both French and English languages. Enjoy one of the first French adventure software ever published @ http://www.brutaldeluxe.fr/products/apple2/drgenius/
As Apple II computing continues to evolve, it is the efforts of enthusiasts like Joshua Bell who continue to breathe new life into the classic machines, pushing the real world boundaries of what these vintage computers can achieve. The past few years have introduced the full scope of Joshua’s ongoing development of the Apple II Desktop, which is a testament to this desire to not only push the limits of the Apple II’s capabilities but to make the computer a…
If you are among those of us who grew up with the game Wizardry, then this release will be right up your alley. A2_4am and his Total Replay series of compilations now take us into a full on nostalgic journey of the classic RPGs on the Apple II computer with the release of Wizard Replay, a feature-packed frontend designed exclusively for the 8-bit Apple II. Not only does the compilation include the original Wizardy games, but it also includes…
The Ultima IV Remastered project, led by Sean Gugler, has reached a new milestone with the release of version 1.2.9. This update brings a set of fixes and additions that enhance the gaming experience for Apple II enthusiasts. Fixes in Focus One of the critical issues addressed in this release is related to the spell or peering gem not fully drawing Level 5 in Wrong. With this particular dungeon being difficult as is, the lack of a fully drawing level…
Kent Dickey has announced the immediate availability of the KEGS Apple IIGS Emulator Version 1.32. This latest release of Kegs includes the following changes: KEGS is one of the oldest and most developed Apple IIGS emulators available and is ready to run on Windows, Macintosh and Linux systems. You can download the latest version of the KEGS Apple IIGS Emulator at: https://kegs.sourceforge.net






























