Author: A.P.P.L.E.
The famed hacker A2_4am has announced the release of the latest version of his Wizardry Replay front end for playing Wizardry Games. Version 2.0 includes a number of updates including all of the Wizimore games as well as fixes allowing the games to run smoothly on the Apple IIgs. Some of the features of this latest release include: According to the GitHub page, this will run on any Apple II series computer with at least 64K of memory and a…
The latest version of the Apple II Desktop graphical user interface for the Apple II series computers is now available for download. Version 1.5 includes well over 100 new changes and updates over version 1.4 and now comes in 10 languages. You can download the latest version of the Apple II Desktop from the project’s GitHub page at:https://github.com/a2stuff/a2d
Microsoft has announce that the Zork Trilogy will be Open Source from now one. According to the posting on their website: Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so…
From Randall Frank Announcing the general release of DIAFLW, an ‘adventure’ game for the Apple II. This is a game we wrote in 1986 and had been talking with SoftDisk magazine about publishing. College intervened and it sat on 5.25 media until 2024 when I found the original source code. It was refactored to cross-build on Windows/Linux and all the source code pushed to github (more details can be found there). Anyway, one can download the latest .2mg build image…
The Ample MAME Interface for MAC OS has been updated. This update brings the latest release in line with the 0.282 release of the MAME emulator. A custom version of MAME is included in Ample. The custom MAME build focuses on Apple II/Macintosh emulators but also includes a handful of other 8/16-bit home computers (BBC, Tandy, etc). There are also a handful of UI tweaks (such as menu items) and, for the Apple II, Uthernet II support. A note for…
Two new movies have been added to the Take-1 Movie Library, an A.P.P.L.E. produced repository of Take-1 related programs, utilities and animated movies. The three new movies come to us courtesy of one of the creators of the Karateka III alternative movie, Andy Cooper. The three new movies, Karateka III: The Return of Her, Road Warriors of the Barren Wasteland and Space Bounty Hunter, are a fun trip back to the mid to late 1980’s when animated movies were all…
The first beta for Apple II Desktop version 1.5 has been released. This release officially moves the version 1.5 release from slphs to beta and includes well over 100 changes to the application. Made for the Apple IIe and Apple IIc, Apple II Desktop gives retro Apple users a fully qualified graphical interface for their machines. Originally created in 1986, Apple II Desktop, also known as Mousedesk is now in its fourth modern day version round of updates and now…
After a multi-year effort to remaster GS+ Magazine and make it available digitally, the remaining issues of GS+ are now available – completing the collection. All issues have been remastered and re-typeset, with enhanced graphics. The 37 issues of GS+ Magazine published from 1989 through 1995, along with all of the floppy disk images for the magazine, are officially available in the A.P.P.L.E. Store, along with official GS+ T-shirts, mousepads and other goodies! You can purchase the entire “Ultimate” collection…
The Apple Pugetsound Program Library Exchange users group is proud to announce, in coordination with copyright holder Kevin M. Smallwood, the immediate availability of the GBBS Pro Newsletters from the L&L Productions days. These newsletters were intended for the sysops and GBBS Pro owners around the world. Now, for the first time, they are freely downloadable by the general public. There were 11 known issues of the GBBS Pro Newsletter published by L&L Productions in April 1987 to May 1988….
Chris Vavruska has released a version of the tile game Sokoban for the Apple IIgs. The release, which according the author, came out of a need to explore the Generic Tile Engine on the Apple II GS. According to him, “I have been wanting to play around with Lucas’ GTE for a while so I ported a version of the puzzle game Sokoban to the GS.” Also, as a quick witted Antoine Vigau pointed out, there is no sound in the…
The Clock Signal Emulator (CLK), a multi-platform emulator for Mac OS by Tom Harte has been updated. This update is primarily focused on the BBC Micro emulation and includes the following changes: CLK is a clock accurate emulator that supports a number retro computing platforms including the following: the Acorn Electron, BBC Micro and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1/2, Oric 1/Atmos, early PC compatibles,…
Snow, the open source Classic Macintosh Emulator has been updated. The Latest release, Version 1.1.0 includes a myriad of updates including the following: “Snow emulates classic (Motorola 680×0-based) Macintosh computers. It features a graphical user interface to operate the emulated machine and provides extensive debugging capabilities. The aim of this project is to emulate the Macintosh on a hardware-level as much as possible, as opposed to emulators that patch the ROM or intercept system calls. It currently emulates the Macintosh…
The latest version of the Tom Charsworth managed Applewin Emulator for Windows has been updated. This is fairly extensive update with the following changes being made to the system: Applewin has been one of the longest actively developed Apple II emulators and supports the Apple II through Apple IIe platforms. The is no support in this emulator for the Apple IIc, IIc+, IIGS or the Laser 128 series. The latest version of the emulator can be downloaded from the GitHub…
Fredrik Ramsberg, curator of the PunyInform library, has announced the latest edition of the PunyComp programming contest for PunyInform library users. The PunyComp 2025 event requires all submissions be made by the 1 December 2025. Voting by the public on the best submissions will begin shortly thereafter and will end on 1 January 2026. The winners will be announced after that. This years theme requires players of your game to interact with an animal within the game in order to…
The Ample MAME interface for Mac OS has been updated. Ample version 0.280 marks the 72nd release of the Ample MAME Interface brings the interface in line with the latest release of MAME and includes two new ROMs which can be downloaded within the interface. Also, this release of Ample now requires a minimum of MacOS 10.14 or newer. To download the latest version of Ample, check out the Ample GitHub page at:https://github.com/ksherlock/ample
The 350 Point version of the classic text adventure game, ADVENTURE is now available on more than 32 different retro computing machines including the latest version for the Mega 65. The game is sometimes called Advent, because the system it was created on in the 70s would not allow filenames to be more than six characters long. This game is sometimes considered as the very first text adventure. This particular version of the game came out on 24 November 2024,…
From our friends David Greelish and Randy Kindig: Stay tuned, new chapters are coming up for the great classic book, “Stan Veit’s History of the Personal Computer,” in audiobook form, and on YouTube. See the discussion where Randy Kindig (Floppy Days Vintage Computing Podcast) and I discuss it, Stan Veit and more, as an introduction! at https://www.youtube.com/watch?v=Tpxqp11HpZw The NEW audiobook chapters of “Stan Veit’s History of the Personal Computer: From Altair to IBM, A History of the PC Revolution.” By…
Philip Lord has introduced a version of Pac-Man in AppleSoft BASIC. The game is a text based version of the popular arcade game. While this may excite many Apple II fans, this game at the moment is only for emulators as it is absolutely too slow to run on a normal Apple II at 1 MHZ. However, the game does run and plays actually quite well for the Apple II fan running either Applewin or Virtual II. Notes from the…
From Nicholas Bernhard, @nantucketlit@mastodon.social For any #AppleII fans out there, I’ve been working on my very first game. It’s called Catching Snowflakes. https://codeberg.org/nantucketlit/snowflakes You play as Billy Bigfeet, and the goal is to catch as many falling snowflakes as you can. The game is playable using an Apple II emulator. I’m using a #freesoftware license.































