Seattle, Washington — July 23, 2021 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Jules H. Gilder are proud to announce the immediate availability of the book Apple Software Protection Digest. You will learn how to protect, unprotect and backup your Apple II software. Inside this collection are Jules H. Gilder’s six rare issues published between 1985 and 1986.
Apple Software Protection Digest is available through the A.P.P.L.E. bookstore with production and fulfillment by Lulu.com.
- Table of Contents – PDF
- Too often, purchasers of programs get stuck. They buy a program only to discover that it can’t be used with a particular accessory board or disk drive. And, because the program is protected, it can’t be modified. Apple II owners need a place where they can get more information about software protection. They need to know what software protection is, how it’s implemented, what are the consequences of it, how it can be overcome if necessary and if there are any comparable unprotected alternatives to particular protected software packages.
- Apple Software Protection Digest will provide you with this information and more. It will show you new ways to protect, unprotect and backup your programs. It will teach you how to prevent others from accessing your programs and it will show you how to make them more difficult to copy. In addition, you’ll learn how to overcome these and other protection schemes that are in use. You’ll learn how to use the powerful, but complicated nibble copy programs. You’ll also learn how to crack or remove protection entirely from many programs.
- With the programs that are included in each issue of the Digest, you’ll build a valuable library of utility software that will make the job of protecting, unprotecting and backing up software easier. And, tutorials will keep you up-to-date on both simple and sophisticated protection techniques. In addition to all this, you will get reviews of hardware, software and books that are of particular importance to the software protection field.
- Programmers work long, hard hours to get their software working and they deserve to be compensated fairly for it. On the other hand, the honest consumer should not be penalized and limited in their application of a particular program simply because the publisher decided to protect it. You may have a legitimate need to backup a program and we hope to supply you with the knowledge you need to do that. Alternatively, you may wish to protect a program that you’ve written so that others can’t copy it. We’ll show you how to do that too.
Jules H. Gilder — a pioneer in the use of personal computers. He was one of a handful of people to purchase and use the original Apple-1 computer, on which he taught himself 6502 assembly language programming. Since then he has taught hundreds of people both BASIC and assembly language programming in courses at New York University and private seminars. He has been editor-in-chief of Personal Computing magazine, vice president of software for Children’s Television Workshop, and editorial director of Hayden Software.
Gilder is the author of eight books covering telephone accessories, integrated software, and science and engineering programs in Pascal and BASIC for the Apple and IBM PC computers: 110 IC Timer Projects, Apple IIc and IIe Assembly Language, BASIC Computer Programs in Science and Engineering, IBM PC Programs in Science and Engineering, More Telephone Accessories You Can Build, Now That You Know Assembly Language, Pascal Programming: Science and Engineering, Telephone Accessories You Can Build.
Brian Wiser — A producer of books, films, games, and events, as well as an Apple consultant, historian and archivist. Designer, editor, and co-producer of dozens of books including: Nibble Viewpoints: Business Insights From The Computing Revolution, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Graphically Speaking: Enhanced Edition, What’s Where in the Apple: Enhanced Edition, and The WOZPAK Special Edition: Steve Wozniak’s Apple-1 & Apple II Computers. Brian is also the author of The Etch-a-Sketch and Other Fun Programs. Producer/Director of the documentary film “Done The Impossible: The Fans’ Tale of Firefly & Serenity“, his Browncoat Cruise convention with Firefly cast, and an extra in the movie “Serenity.” Co-producer of Beagle Bros and Applied Engineering websites, the retro iOS game Structris, and co-producer/writer for CallAPPLE.org and Call-A.P.P.L.E. magazine.
Bill Martens — Apple historian and enthusiast, programmer, President of Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and co-producer of Call-A.P.P.L.E. magazine, and books like: Cyber Jack, Synergistic Software: The Early Games, Nibble Viewpoints, The WOZPAK Special Edition, and What’s Where in the Apple: Enhanced Edition. Bill also co-produced and co-programmed the retro iOS game Structris. Bill is the author of ApPilot/W1, Beyond Quest, The Anatomy of an EAMON, and multiple EAMon adventure games. He is a systems engineer specializing in office infrastructures and has been programming since 1976. And he is the production editor for the A.P.P.L.E. website CallAPPLE.org, writes science fiction novels in his spare time, and is a retired semi-pro football player.
Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has been a global Apple user group since 1978, with membership peaking near 50,000 in 1985. Offering many services, A.P.P.L.E. is also a book publisher and game developer, and has produced dozens of new book titles since 2013 and over 100 Apple software titles.
A.P.P.L.E. published the The WOZPAK Special Edition – a detailed book containing Steve Wozniak’s restored handwritten notes and printouts about his Apple II computer, as well as forewords from Steve Wozniak and other Apple legends. They also publish books such as: Graphically Speaking: Enhanced Edition by Mark Pelczarski, Tome of Copy Protection, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Nibble Viewpoints: Business Insights From the Computing Revolution by Mike Harvey, What’s Where in The Apple: Enhanced Edition, The Colossal Computer Cartoon Book: Enhanced Edition by David H. Ahl, A.P.P.L.E. 1978 and 1979 magazine Compendiums, and the retro iOS game Structris.
Press information is available at: www.callapple.org/press
Books are listed at: www.callapple.org/books