
Seattle, Washington — July 5, 2019 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Ken Nozaki are proud to announce the immediate availability of his “Apple Tic-Tac-Toe” game. Apple Tic-Tac-Toe is an age-old game which is great fun for kids of all ages – and programmed by a kid! This version is a completely designed and programmed version of the game intended to make the computer one of the toughest opponents possible.
Availability
The “Apple Tic-Tac-Toe” manual is available through the A.P.P.L.E. bookstore with production and fulfillment by Lulu.com. A disk image will be available on the Apps page.

Features
- A human battles an Apple II computer.
- Provides hours of enjoyment for the young and old alike.
- Created by Ken Nozaki at age 11 in 2017.
- Complete source code is provided as it appeared with an article in the Fall 2017 issue of Call-A.P.P.L.E. magazine.
Author
Ken Nozaki is a 12-year-old programmer and the second son of A.P.P.L.E. president Bill Martens. He has been programming for just over a year and had about one week of instruction when he designed and wrote this program. This program was featured in Call-A.P.P.L.E. magazine v27n2 Fall 2017. As this was Ken’s first foray into the world of programming, the requirements placed on him for the production were fairly rigid for the product of similarly educated kids. Both the time available for completion and the design requirements were those that would have been placed on any 1980s programmer.Ken completed all of the tasks brilliantly and was able to turn this program in as his 6th grade summer project for school in September 2017.
Producers
Brian Wiser — A producer of books, films, games, and events, as well as an Apple consultant, historian and archivist. Designer, editor, and co-producer of dozens of books including: Nibble Viewpoints: Business Insights From The Computing Revolution, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Graphically Speaking: Enhanced Edition, What’s Where in the Apple: Enhanced Edition, and The WOZPAK Special Edition: Steve Wozniak’s Apple-1 & Apple II Computers. Brian is also the author of The Etch-a-Sketch and Other Fun Programs. Producer/Director of the documentary film “Done The Impossible: The Fans’ Tale of Firefly & Serenity“, his Browncoat Cruise convention with Firefly cast, and an extra in the movie “Serenity.” Co-producer of Beagle Bros and Applied Engineering websites, the retro iOS game Structris, and co-producer/writer for CallAPPLE.org and Call-A.P.P.L.E. magazine.
Bill Martens — Apple historian and enthusiast, programmer, President of Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and co-producer of Call-A.P.P.L.E. magazine, and books like: Cyber Jack, Synergistic Software: The Early Games, Nibble Viewpoints, The WOZPAK Special Edition, and What’s Where in the Apple: Enhanced Edition. Bill also co-produced and co-programmed the retro iOS game Structris. Bill is the author of ApPilot/W1, Beyond Quest, The Anatomy of an EAMON, and multiple EAMon adventure games. He is a systems engineer specializing in office infrastructures and has been programming since 1976. And he is the production editor for the A.P.P.L.E. website CallAPPLE.org, writes science fiction novels in his spare time, and is a retired semi-pro football player.
Publisher
Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has been a global Apple user group since 1978, with membership peaking near 50,000 in 1985. Offering many services, A.P.P.L.E. is also a book publisher and game developer, and has produced dozens of new book titles since 2013 and over 100 Apple software titles.
A.P.P.L.E. published the The WOZPAK Special Edition – a detailed book containing Steve Wozniak’s restored handwritten notes and printouts about his Apple II computer, as well as forewords from Steve Wozniak and other Apple legends. They also publish books such as: Graphically Speaking: Enhanced Edition by Mark Pelczarski, Tome of Copy Protection, Cyber Jack: The Adventures of Robert Clardy and Synergistic Software, Synergistic Software: The Early Games, Nibble Viewpoints: Business Insights From the Computing Revolution by Mike Harvey, What’s Where in The Apple: Enhanced Edition, The Colossal Computer Cartoon Book: Enhanced Edition by David H. Ahl, A.P.P.L.E. 1978 and 1979 magazine Compendiums, and the retro iOS game Structris.
Press information is available at: www.callapple.org/press
Books are listed at: www.callapple.org/books