Tag: programming
Seattle, Washington – July 20, 2025 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Robert Clardy have published a new, color 2nd Edition of his autobiography “Cyber Jack: The Adventures of Robert Clardy and Synergistic Software.” The book was first published June 19, 2017 and also features dozens of pictures of his creations and adventures. Cyber Jack chronicles Robert Clardy’s adventures throughout his self-made career as a computer programmer. In this new color edition, he shares business advice, humorous stories,…
Seattle, Washington – July 20, 2025 – Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has published Nibble Disassembly Lines: Volume 2 – a compendium of all of the Apple II ProDOS “Disassembly Lines” articles that appeared in Mike Harvey’s Nibble magazine between 1984 and 1990. Written by Sandy Mossberg, a medical doctor, avid reader, science fiction fan, bird watcher, photographer and especially a self-taught programmer who had one of the longest-running columns in Nibble. If you are an Assembly Language programmer who…
The Winner of the PunyInform adventure writing competition, Puny Comp 2024, have been announced. Puny Comp is a months long competition which is held each year and challenges authors to write an inform style adventure game, using the PunyInform library and other related tools. PunyInform is a library designed for Adventure authors who wish to write Inform style games for 8-bit platforms. This years event had 6 entries with the winner of the competition, The Candy Striper of St….
Nibble Disassembly Lines: Volume 1 is a compendium of all of the Apple II DOS 3.3 “Disassembly Lines” articles that appeared in Mike Harvey’s Nibble magazine as well as Call-A.P.P.L.E. magazine during the 1980s. Written by Sandy Mossberg, a medical doctor, avid reader, science fiction fan, bird watcher, photographer and especially a self-taught programmer who had one of the longest-running columns in Nibble. If you are an Assembly Language programmer who wants a greater understanding of some tricks of programming…
Seattle, Washington — November 27, 2024 — Thanks to the tireless workings of Paul H. Lee, Henry Pedro, Brian Wiser, and Bill Martens, the popular Bulletin Board System, GBBS Pro, has received a significant update to version 2.4 – both the software and the expanded physical manual that accompanies it with an additional 30 pages, totaling over 410 pages. GBBS Pro 2.4 is a user-friendly, highly-modifiable Bulletin Board System (BBS) for communications and entertainment. It has advanced features that can…
Seattle, Washington — July 30, 2023 — Thanks to the tireless workings of Paul H. Lee, Henry Pedro, Brian Wiser, and Bill Martens, the popular Bulletin Board System, GBBS Pro, has received a significant update to version 2.3 – both the software and the expanded physical manual that accompanies it with an additional 142 pages. GBBS Pro 2.3 is a user-friendly, highly-modifiable Bulletin Board System (BBS) for communications and entertainment. It has advanced features that can be configured by a…
Seattle, Washington — February 27, 2023 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has published “A.P.P.L.E. Pascal Anthology” – an Apple II programming tutorial book compiled by Bill Martens. The A.P.P.L.E. Pascal Anthology provides an extensive dive into the Pascal programming language on the Apple II computer. Many utility programs and in-depth topics are included, encompassing over 225 pages. Featuring a variety of example programs, references, and a handy glossary – guiding you further in your understanding of the Apple…
Seattle, Washington — July 23, 2022 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has published “Big Computer Games: Enhanced Edition” – a new edition of the classic games programming book from 1984. Originally edited by David H. Ahl of Creative Computing, this “Enhanced Edition” has a new preface from David written in 2022. The cover has been redesigned and the book contains over 120 pages of enhanced scans. Third in the Creative Computing series of best-selling computer games books, Big…
Seattle, Washington — February 10, 2022 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is proud to announce three new “enhanced” books: Peeking at Call-A.P.P.L.E. 1978, 1979, and 1980 – a nostalgic look back at the early years of the Apple computing revolution through the eyes of Call-A.P.P.L.E. magazine and the Apple Pugetsound Program Library Exchange (A.P.P.L.E.) user group. These books have been out of print for over 40 years. Articles from each respective year of Call-A.P.P.L.E. magazine are organized into…
Many kids in the 1980’s began programming computers using the USBORNE computer books, which were very colorful, step by step books that were appropriate for any age in reality. These books took you through the stages of creating programs from the idea creation, the design, the programming, modifications, and quite literally, all the way to the finished product. These books were quite good at teaching fundamental concepts to users, giving a good groundwork upon which to build. From initial forays…
Francois Vander Linden has updated his SpASM 6502 Spreadsheet Assembler to version 1.1.2. Included updates from versions 1.1.1 and 1.1.2 of the SpASM 6502 Assembler include: fixed more bytes count for some opcodes rewrote the byte count detection in order to avoid possible circular references column D is now colored as comments, it’s meant to be used as full-line comments fixed instructions because columns were shifted with latest release added syntax highlighting for SUBs deleted Excel external link SpASM 6502…
John Snape has remastered the Apple II programming classics “Beneath Apple DOS” and “Beneath Apple ProDOS” and put them in one 450 page volume titled “Beneath Apple DOS and ProDOS 2020.” Remastering a book is no small effort, as I well know, and John has done a fine job of preserving and upgrading the work of authors Don Worth and Pieter Lechnner. Besides re-typesetting everything, he has redrawn the figures and tables. John also put his own special touch on…
Seattle, Washington — July 24, 2020 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is proud to announce the availability of a new manual for “Higher Text Plus” written by Ron Aldrich and Darrell Aldrich in 1980. Generate upper and lower case text in a variety of typefaces, sizes, and colors from your programs for display on the Apple II hi-resolution screen. Features an easy-to-use editor for creation of your own unique character sets, with over 90 fonts included. Several additional…
Seattle, Washington — July 24, 2020 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is proud to announce the availability of a new manual for “Ampermanager: Amper Soft & DOS Manager” written by Rick Sutcliffe in 1983. Ampermanager enhances the BASIC programming language on the Apple II by interfacing machine language routines directly to Applesoft with the ampersand (&) command. Three additional utilities will help you write EXEC files, launch commands from menus, and read or write disk blocks in…
Seattle, Washington — July 24, 2020 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is proud to announce the availability of a new manual for “ProCMD: The Commander” written by Glen Bredon in 1987. From the author who gave us Big Mac comes ProCMD: The Commander – a set of ProDOS utilities and 25 new ProDOS commands that greatly increase the power and flexibility of ProDOS in your Apple II. And you can create your own modules! Additional commands are included…
Microsoft released the source code to GW-BASIC this past week and then promptly made it un-modifiable announcing that the source code was for historical purposes only. No build scripts were included with the release and thus there is no way to create any binaries without a great heap of work. If you are still interested in seeing the source, you can check it out at:https://github.com/microsoft/GW-BASIC
The next two-liners programming exhibition from the Apple II Software Enthusiasts group runs through July 31st, 2020. The theme for this next round will be “Fancy Screen Stuff“. Write and submit your most impressive and inspired code that showcases the Apple II and your abilities as it relates to the theme above (and your own personal interpretation of course). You can make something animated, lo-res, hi-res, text, it’s completely up to you! Just bring your A-Game! The winner selected will…
As some of you already know, the Apple II Software Enthusiasts Facebook Group hosted a friendly, game-themed two-liner programming exhibition in the first quarter of 2020. The exhibition concluded yesterday with a number of amazing, compact, and fun little gems! A free collection of .dsk images along with information (where provided) about how each game is played and/or created can be found on the Crow Cousins – Two Liners page. We hope that you’ll download and try out each little game and, maybe, learn…
Happy 2020! It’s time for another friendly two-liners progamming exhibition and this time we’re going to try out a theme: “80’s Arcade”! Write and submit your most impressive and inspired code that showcases the Apple II and your abilites as it relates to the theme above (and your own personal interpretation of course) and submit it by March 31st, 2020. The winner selected will receive a $100 USD gift card and all the bragging rights that can fit into the…































