Category: Software
8-Bit Shack is pleased to announce: The Kickstarter for our brand new game “Skull Island” has launched!Check it out: https://www.8bitshack.net/skull_island A true open world “role playing game” set in a completely self-contained world with fantastic game play with over 90 individual hand drawn screens and 48 hand drawn Islands complete with fantasy characters and interlinked back stories. We have incorporated true point and click control, for a more modern feel, with the authentic immersive experience you associate with an 8 bit…
Following in the footsteps of Hexapucchu, The Secret of Anubis is presented as an adventure game inspired by the mechanics of Choose Your Own Adventure books. The cold had frozen Paris… and my business,when… a letter. It was waiting for me on the desk, lying there like the ultimate reminder that miracles still exist.Thick paper, the scent of aged leather, a golden seal pressed into wax: for once, it wasn’t a bill! The crest – I knew it. I had…
Hexapucchu, the Lost City of Patchucca, offers an interactive adventure with simple and accessible mechanics, inspired by the famous choose-your-own-adventure books. The game is based on a succession of screens, each representing a location that you will explore throughout your journey. On the left side, you will discover an illustration of the place you are in. On the right, a short description provides the context of the scene and important elements to observe or remember. Finally, at the bottom of…
The Vera Cruz Affair is coming to your Apple IIgs in English and French. This first game by Gilles Blancon was published by Infogrames in 1985 and was a hit on the Amstrad CPC and many other machines of the time. Discover and download @ https://www.brutaldeluxe.fr/products/apple2gs/affaireveracruz/ Who killed Vera Cruz? And why?
I’ve reached a point where I feel confident to release – Mastodon, Wozamp, Quicktake, and assorted utilities all get DHGR support in this release! https://github.com/colinleroy/a2tools/releases/tag/v24.0.1This release also contain the multiple-weeks effort that lead to halving the JPEG decoding time for QT200 photos, and a bit more little things.
Philip Lord has introduced a version of Pac-Man in AppleSoft BASIC. The game is a text based version of the popular arcade game. While this may excite many Apple II fans, this game at the moment is only for emulators as it is absolutely too slow to run on a normal Apple II at 1 MHZ. However, the game does run and plays actually quite well for the Apple II fan running either Applewin or Virtual II. Notes from the…
From Nicholas Bernhard, @nantucketlit@mastodon.social For any #AppleII fans out there, I’ve been working on my very first game. It’s called Catching Snowflakes. https://codeberg.org/nantucketlit/snowflakes You play as Billy Bigfeet, and the goal is to catch as many falling snowflakes as you can. The game is playable using an Apple II emulator. I’m using a #freesoftware license.
From Alex Lee: Ever wanted a convenient way to play all commercial IIGS games with little fuss? Like Total Replay but includes every genre of IIGS specific game as well as some demo examples pushing the G and the S in your sweet 16? Look no more! If you’ve got a storage device that supports 7 smart port devices, like the CFFA3000, Micro Drive Turbo, CFFA 1 & 2, BOOTi, SCSI drives (but not the Floppy Emu) and an Apple…
Henry Lowe has announced the release of the version 1.9 update to his Card Cat card identification software for the Apple II series computers. This latest version of the software includes the following changes and updates: You can download the latest version of the Card Cat program from the Henry’s website for the program at: https://henrylowe.net/card-cat/
Dagen Brock has announced the initial release of his homegrown MiniDisplayTester app for the Apple II. Version 1.0 of the program is available for download in both 5.25 inch floppy disk image as well as a 3.5 inch floppy disk image in .2mg format. According to the GitHub page: This is a program for Apple II computers to test various display modes. The tests are simple and are intended as an aid for people working on emulators or other hardware…
Antoine Vignau of Brutal Deluxe software has announce that the Apple II cassette archive project has reached a total of 727 cassettes for the Apple II computer having been identified and archived. Started in 2011, the project has a stated goal of identifying and archiving all cassette based software for the Apple II computer. This project has progressed mostly in drips and drabs over the years but the current number is unbelievable. According to Antoine’s post announcing this milestone: In…
Stefan Wessels has announced the immediate availability of his new RetroMate frontend for the Apple II computer. According to the release on Slack: Here’s the first beta release of RetroMate. RetroMate is a front-end for the Free Internet Chess Server. It requires an IP65 network interface (Uthernet II in AppleWin works great). The source is not yet available, but will be soon (some issues to iron out – for example logout will throw a few errors, slowly, before it goes…
Following the first release of an 8-bits Apple II implementation of Shufflepuck in late April, a second release is now available with a few bugfixes, and more importantly, a two-players mode. This release is available from the project’s homepage. Got a null-modem serial cable and two Apple II computers? Lucky you: you will be able to play against your friends and family. Just plug in your cable and click on the phone next to DC3, the robot bartender. The two-players…
Brutal Deluxe Software has announced the immediate availability of the latest version of BenchmarkeD for the Apple IIGS computer. BenchmarkeD is a benchmark utility for the Apple IIgs. It allows you to calculate an average throughput in reading and writing files and sequential disk blocks of your ProDOS volumes. BenchmarkeD version 1.1 does a condensed version of the benchmarks which will appear in a single page. BenchmarkeD uses standard GS/OS routines to perform its tests. You can download the ZIP…
Brutal Deluxe Software has announced a fix for the Adventure game “Mystery of Kikekankoi”, in which one command within the game would not work. According to the post by the developer of the Apple II version, Antoine Vignau: One could not CUT ADHESIVE on the boat of “The Mystery of Kikekankoi”. Now, one can UNGLUE TAPE and get the key. A maintenance release of the English version of the game is now available @ https://www.brutaldeluxe.fr/products/apple2/kikekankoi/ Antoine Vignau of Brutal Deluxe Software…
Seattle, Washington — November 30, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of Droid Raid – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test. With fast-paced gameplay, endless levels, and challenging mechanics, Droid Raid promises to deliver a challenging and unforgettable gaming experience as you maneuver through the grid, battling the endless levels of aliens. Availability To accompany the…
Apple II Desktop project curator, Joshua Bell, has announced the latest release of the Apple II Desktop project. Version 1.5 Alpha 3 introduces a Bulgarian version of the graphical platform for the Apple II. Changes since the previous version include the following items: General DeskTop Selector Disk Copy Desk Accessories The latest release of the Apple II Desktop package is available in one of 10 languages from the Apple II Desktop project Github page at:https://github.com/a2stuff/a2d































