Category: Software

Infogrames Sydney Affair for the Apple IIGS

The Sydney Affair is coming to your Apple IIgs in English and French versions. This game by Gilles Blancon was published by Infogrames in 1986. Discover and download it @ https://www.brutaldeluxe.fr/products/apple2gs/affairesydney/ Can you find the culprit of Mr. Sydney’s murder?

PAC-MAN in AppleSoft BASIC 

Philip Lord has introduced a version of Pac-Man in AppleSoft BASIC. The game is a text based version of the popular arcade game. While this may excite many Apple II fans, this game at the moment is only for emulators as it is absolutely too slow to run on a normal Apple II at 1 MHZ. However, the game does run and plays actually quite well for the Apple II fan running either Applewin or Virtual II. Notes from the…

Catching Snowflakes: A Game for the Apple II

From Nicholas Bernhard, @nantucketlit@mastodon.social For any #AppleII fans out there, I’ve been working on my very first game. It’s called Catching Snowflakes. https://codeberg.org/nantucketlit/snowflakes You play as Billy Bigfeet, and the goal is to catch as many falling snowflakes as you can.  The game is playable using an Apple II emulator. I’m using a #freesoftware license.

Boulder Dash 2025 for the Apple II

This is Boulderdash 2025. It supports the 4play joypad and the keyboard, you can define your own keys.New key shortcuts: It runs under ProDOS and it even saves your best scores. Enjoy!Antoine & OlivierBrutal Deluxe Software

v0.8.0 of the What is the Apple IIGS – Launcher is finally available.

From Alex Lee: Ever wanted a convenient way to play all commercial IIGS games with little fuss? Like Total Replay but includes every genre of IIGS specific game as well as some demo examples pushing the G and the S in your sweet 16? Look no more! If you’ve got a storage device that supports 7 smart port devices, like the CFFA3000, Micro Drive Turbo, CFFA 1 & 2, BOOTi, SCSI drives (but not the Floppy Emu) and an Apple…

Card Cat for the Apple II Series version 1.9 Released

Henry Lowe has announced the release of the version 1.9 update to his Card Cat card identification software for the Apple II series computers. This latest version of the software includes the following changes and updates: You can download the latest version of the Card Cat program from the Henry’s website for the program at: https://henrylowe.net/card-cat/

MiniDisplayTester 1.0

Dagen Brock has announced the initial release of his homegrown MiniDisplayTester app for the Apple II. Version 1.0 of the program is available for download in both 5.25 inch floppy disk image as well as a 3.5 inch floppy disk image in .2mg format. According to the GitHub page: This is a program for Apple II computers to test various display modes. The tests are simple and are intended as an aid for people working on emulators or other hardware…

Apple II Cassette Project hits 727

Antoine Vignau of Brutal Deluxe software has announce that the Apple II cassette archive project has reached a total of 727 cassettes for the Apple II computer having been identified and archived. Started in 2011, the project has a stated goal of identifying and archiving all cassette based software for the Apple II computer. This project has progressed mostly in drips and drabs over the years but the current number is unbelievable. According to Antoine’s post announcing this milestone: In…

RetroMate Version 1.0 Released

Stefan Wessels has announced the immediate availability of his new RetroMate frontend for the Apple II computer. According to the release on Slack: Here’s the first beta release of RetroMate. RetroMate is a front-end for the Free Internet Chess Server. It requires an IP65 network interface (Uthernet II in AppleWin works great). The source is not yet available, but will be soon (some issues to iron out – for example logout will throw a few errors, slowly, before it goes…

Shufflepuck Cafe for Apple II gets a two players mode

Following the first release of an 8-bits Apple II implementation of Shufflepuck in late April, a second release is now available with a few bugfixes, and more importantly, a two-players mode. This release is available from the project’s homepage. Got a null-modem serial cable and two Apple II computers? Lucky you: you will be able to play against your friends and family. Just plug in your cable and click on the phone next to DC3, the robot bartender. The two-players…

BenchmarkeD for the Apple IIgs Updated

Brutal Deluxe Software has announced the immediate availability of the latest version of BenchmarkeD for the Apple IIGS computer. BenchmarkeD is a benchmark utility for the Apple IIgs. It allows you to calculate an average throughput in reading and writing files and sequential disk blocks of your ProDOS volumes. BenchmarkeD version 1.1 does a condensed version of the benchmarks which will appear in a single page. BenchmarkeD uses standard GS/OS routines to perform its tests. You can download the ZIP…

Call for beta testers on Shufflepuck Cafe

A short call for beta-testing of my latest game, Shufflepuck Cafe for the Apple II.

Fix for the Mystery of Kikekankoi Released

Brutal Deluxe Software has announced a fix for the Adventure game “Mystery of Kikekankoi”, in which one command within the game would not work. According to the post by the developer of the Apple II version, Antoine Vignau: One could not CUT ADHESIVE on the boat of “The Mystery of Kikekankoi”. Now, one can UNGLUE TAPE and get the key. A maintenance release of the English version of the game is now available @ https://www.brutaldeluxe.fr/products/apple2/kikekankoi/ Antoine Vignau of Brutal Deluxe Software…

Droid Raid 1.01 Released for the Apple II

Seattle, Washington — November 30, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of Droid Raid – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test.  With fast-paced gameplay, endless levels, and challenging mechanics, Droid Raid promises to deliver a challenging and unforgettable gaming experience as you maneuver through the grid, battling the endless levels of aliens. Availability To accompany the…

A2Desktop Version 1.5 Alpha 3 Released

Apple II Desktop project curator, Joshua Bell, has announced the latest release of the Apple II Desktop project. Version 1.5 Alpha 3 introduces a Bulgarian version of the graphical platform for the Apple II. Changes since the previous version include the following items: General DeskTop Selector Disk Copy Desk Accessories The latest release of the Apple II Desktop package is available in one of 10 languages from the Apple II Desktop project Github page at:https://github.com/a2stuff/a2d

Lode Runner for the Apple II Reverse Engineered

Programmer Robert Baruch of Mountain View, California, has announced the complete reverse engineering of the game Lode Runner for the Apple II series. Once one of the most popular games for the Apple II, this reverse engineering provides users a means by which to re-assemble the game and check out the inner workings of Lode Runner. The file, main.pdf, is the literate programming document for this project. The explanation of the disassembly is contained within the lines of the source…

Applesauce Client Release Version 2.01

The major code refactoring/modernization effort has continued with this release. Lots of improvements all over, but a huge feature coming out of this work is what I call the “curiosity engine”. Previously, the disk analyzer only really detected copy protections and other abnormalities via finding unusual structures or errors at the raw sector level. While much of that is still happening in the same way, the curiosity engine now performs an analysis of the disk along with the help of…

Zephyr for the Apple II Now available as a Download

From the author, Richard Soberka: Hi everyone, I just wanted to let the Apple II community know that I’ve made my game Zephyr available for download as a disk image (.DSK). It’s available for free on my personal website:https://www.soberka.com/games/ Zephyr is an action game — a combat flight simulator in double hi-res monochrome (DHGR, 560 × 192 pixels), designed for Apple IIe (128K), Apple IIc, or Apple IIgs computers. I wrote Zephyr in 1987 for the French publisher Froggy Software. The game was scheduled for…

Glider for the Apple II

A lot of people my age that touched Macintoshes in the nineties know that game, Glider, written by John Calhoun. I recently started wanting to try and program a game for the Apple II as it is something I never attempted before, and I wanted to see if I got good enough at 6502 assembly for that. After a difficult start, I managed to have the project take off (pun intended) and decided to make a Glider reimplementation for the…

Apple II Cassette Project adds new items

The Apple II Cassette project, run by Brutal Deluxe Software, has added four new cassettes to its growing collection. Now reaching a total of nearly 700 cassettes, the project aims to gather all of the cassette based software items from the early days of the Apple II computing world. The new items include the following items: You can download the latest additions to the collection as well as many others at the Apple II Cassette Project webpage at: https://www.brutaldeluxe.fr/projects/cassettes/