Tag: apple II
Fabrizio Caruso, author of the CROSS-LIB game library, has released a new multi-platform game for a number of 8-bit computers including the Apple II. Stinger is a Tank attack type game in which the tanks advance down the screen shooting at the player. The player must repel the tanks by shooting them and eventually eliminating them. Avoid the shots, the bombs and collect the crosses and the first aid packs. This is a fast paced game with exciting potential and…
In the realm of Apple II computing, there are a few enthusiasts like Joshua Bell who continue to breathe new life into the classic machines, pushing the boundaries of what these vintage computers can achieve. Joshua’s ongoing development of the Apple II Desktop is a testament to this desire to push the limits of the Apple II’s capabilities. Today’s release of Apple II Desktop version 1.4 Alpha 1 offers a sneak peek into the future of what is possible with…
The latest version of the Ample User Interface for MAME has been released. Kelvin Sherlock, curator of the Ample GUI announced the availability of Ample version 0.259 which brings Ample inline with the latest version of MAME. Ample is an Apple and retro Macintosh specific Graphical User Interface for the MAME emulator allowing users to easily access their disk images and the emulator features while maintaining the high level of emulation provided by the MAME emulator. Some Atari ST interface…
SP][SD DIY kit has been released This is an open source project hardware and anyone can build it for free (cc by-nc-sa 4.0). It was hoped that this would be made into a kit for people who have difficulty making PCBs.The Bare PCB was already on sale, but now started selling a kit that includes all the parts. *Ribbon cables are sold separately and can be purchased on Amazon or eBay. SP][SD DIY Kithttps://en.infinityproducts.co.jp/product-page/sp2sd-diykit-bare-pcb-board-a-bPrice: 30USDShipping to USA: 23USD What is…
Colin Leroy-Mira, a passionate retro computing enthusiast, has made a significant stride in the world of integration of vintage tech and modern tech with the release of his Mastodon client for the Apple II series, including the //c, IIe, and IIgs models. If you’re intrigued by the idea of bringing a piece of the modern internet to these classic machines, Colin’s creation is bound to either make you giggle incessantly at the idea of posting from your Apple II or…
In the realm of vintage computer emulation, precision and user-friendliness are often at odds. However, Tom Harte’s creation, Clock Signal (‘CLK’), defies this dichotomy. CLK, designed with an unrelenting focus on both authenticity and accessibility, sets a new standard in the world of classic computing emulation. Unveiling Clock Signal’s Distinctive Features At its core, Clock Signal, conceived by Tom Harte, is engineered to provide an emulation experience that is both seamless and remarkably accurate. Here’s what sets this emulator apart…
Apple II gaming enthusiasts, brace yourselves for a game-changing release! Anti-M, the ultimate solution for running early Apple II games on any Apple II model, version 2.0 was just released. Developed to provide compatibility across the entire Apple II range, Anti-M allows you to enjoy classic games that were once restricted by overly aggressive copy protection and hardware limitations. Breaking Down Anti-M: What Does It Do? In the early days of Apple II gaming, some titles were notorious for refusing…
The first official release of Reinetten II Plus Dot Py, Version 1.0 is now available. This exciting new Apple II Plus emulator, coded in Python and comes with a rich set of features and user-friendly controls. Created by Arthur Ferreira, Reinetten II Plus Dot Py not only simple to use but will run on any platform that supports Python. Features That Bring the Apple II Plus to Life Reinetten II Plus Dot Py offers a comprehensive feature set that captures…
Why Yet Another Emulator? What does Bobbin do that Nintendon’t? Bobbin: – Runs entirely in your terminal, using either standard input/output, or a curses screen display– Can be used in shell scripts to accept typed text from standard input, and emit program output to standard output– Can watch a program binary file for changes, and reload itself with the new program binary when it does, greatly accelerating development cycles for software on the 8-bit Apple Get it at https://github.com/micahcowan/bobbin/releases/tag/v0.4 Bobbin is…
Do you remember the SmartportSD that Katherine Stark created about two years ago? It is based on SmartPortCFA programmed by Robert Justice and ported to Arduino hardware by Andrea Ottaviani. Unfortunately Katherine has left Facebook, but I’ll be posting on her behalf. https://gitlab.com/nyankat/smartportsd I tried to miniaturize this device. The program was designed for Arduino Nano, but I found that it works well on the same chip, UNO and Pro Mini. So I ported this to Pro Mini. Read my…
The Ample MAME Interface has been updated. Managed by Kelvin Sherlock, the latest release of Ample, version 0.258 brings the Apple centric graphical frontend for MAME in line with the current release of the MAME Emulator. Included in this update are the following: You can download the latest version of Ample from the Github website at:https://github.com/ksherlock/ample
The Editor Still Bytes Back KansasFest 2023: A Celebration of Apple III’s Legacy KansasFest 2023 has concluded, once again leaving the retro Apple hobby faithful with a treasure trove of exciting developments. This year’s event with its focus on the Apple III computer, was graced by Apple luminaries Wendell Sander and Dave Ottalini as keynote speakers, and as usual, was nothing short of spectacular. Come along with us now as we delve headlong into the highlights of this gathering of…
A New Apple II Demo from Daniel Henderson is available. The demo, Star Wars Episode 6 – The Empire is Mildly Offended, is a tongue in cheek, satirical look at Star Wars, the main characters and political, societal stances through the low resolution graphics of the Apple II Computer. The look is taken through a visit to each of 6 planets and the occupying main character with a new perspective on line and then once you have gone through each…
If you need a really good run-through of the various Karateka versions and the different platforms it was produced for, Ernst Krogtoft, shared his collection this month with the world. In a wildly extensive posting on the Retro365 Blog at https://retro365.blog/2023/08/05/karateka-a-stellar-debut/, Ernst shares the various boxes as well as a ton of information and tidbits about Jordan Mechner’s extremely popular game.
Digital Eclipse has announced the trailer of their new documentary, “The Making of Karateka”, a look at the game that became known as one of Jordan Mechner’s best and most enduring from the 1980’s. This video is proposed to be the first in Digital Eclipse’s Gold Master Series. According to the release, two new remastered Karateka games will also be released along with the documentary, made from “Cutting room floor” materials.1 If you need a really good run-through of the…
Henry Lowe has released the latest version of his Apple II card recognition software, Card Cat. Version 1.2 now has the ability to recognize more than 70 different peripheral cards in the Apple II computer. There also have been a number of bug fixes included in the latest release. Card Cat version 1.2 includes better detection for the new A2 Analog Cards. You can download the latest version of Card Cat from the Card Cat homepage at:https://henrylowe.net/card-cat/
The Apple II History site is hosting an updated version of the Apple II Redbook, long considered to be one of the most important manuals in the history of the Apple II Computer. This updated version has been reproduced and upgraded with additional materials included from Apple II history. You can download the updated Redbook for the Apple II computer and get further information about the update from: https://www.apple2history.org/sdm_downloads/apple-ii-redbook-digital-edition-2023/
A.P.P.L.E. has introduced a new Apple II series computer related Games release page which lists games introduced over the past several years. While still in the works, the game page now contains 2022-203 games that have been released by some of the great programmers of the Apple II community. This collection is freely accessible to everyone. The goal of the page is to be a one stop shop for recent game releases announced on the A.P.P.L.E. website or in Call-A.P.P.L.E….
An announcement in the Apple II Software Enthusiasts group by Fabrizio Caruso heralds the 7th game created with the CrossLib library that allows games to be written quickly for more than 200 retro computing platforms. This library was highlighted last year in Call-A.P.P.P.L.E. magazine and has been in the works for a number of years now. According to the announcement: Hi everyone! I present Shuriken, the seventh game I have written in C with my Cross-Lib framework (https://github.com/Fabrizio-Caruso/CROSS-LIB), which provides…




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