Tag: apple II

DodgEms!

Seattle, Washington — February 2, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of DODGEMS! – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test.  With fast-paced gameplay, endless levels, and challenging mechanics, DodgEms! promises to deliver an unforgettable journey across the byways. Availability To accompany the game, A.P.P.L.E. has published an accompanying PDF manual –  disk image is available for purchase in our…

Card Cat version 1.6 Released

Card Cat version 1.6 has been announced by the creator of the program, Henry Lowe. This latest release of the Card Cat program includes a number of fixes and updates including the following: The latest version of Card Cat and installation / usage instructions are available from the Card Cat website at: https://henrylowe.net/card-cat/

A][ VGA MINI card

We release A][ VGA MINI card. This is a forked project originally drafted by Mark Aikens and our project page can be found here. For this project, we know that various vendors design PCBs used Raspberry Pi Pico (RP2040) and make cards that function the same way, but for our card we aimed to design something that I would want myself… Our AII VGA MINI cards have 2 colors There are Purple and Black colors, but only the Black one…

Applesauce Floppy Disk Controller Client Release 1.88.4

https://evolutioninteractive.com/applesauce/Applesauce_1884.zip

Angry Birds for the Apple ][ Re-Released!

Angry Birds new Version V.1.10 has been released! This new version is now completely 6502 compatible and has received a complete rework of the sprite engine resulting in even faster and smoother animations! A 65C02 is no longer mandatory! However, 128 k RAM and a joystick still is! This enables users of unenhanced Apple //e to play this game. Buyers of the digital or physical floppies are eligible to upgrade with a digital copy of the new version for free! Please contact us! More information here: https://8bitshack.org/post/angrybirds/

Grappler Minus card, No printer interface?

Our open source project “Grappler Minus” has been completed. I was able to check the latest PCB, and new ROM revision V6a so I made a new post. The difference with Grappler Plus is that the printer interface function is removed. As a result, SPIISD can now be used on Apple IIplus, which was previously unavailable due to timing issues. In the new PCB version, all multilayer ceramic capacitors have been changed to dip type to make it easier to…

Apple Core Updated!

Apple Core has received a new module for testing proper functioning of all new opcodes and addressing modes of a 65C02 CPU. The ideas behind Apple Core are: Apple Core is maybe the first comprehensive CPU test for all opcodes and addressing modes for the 6502 and 65C02 CPU available on the Apple II. Find out more: https://8bitshack.org/post/applecore/

New Apple II Game – Applz – A Remake of the Classic iPhone Game Ballz

A.P.P.L.E. Member Sean Callahan has announced the release of his latest creation, “Applz” — a captivating remake/demake of the iPhone game Ballz. Crafted utilizing modern tools for Apple II development, this game is a delightful addition to the world of retro gaming. About “Applz” “Applz” takes inspiration from the addictive gameplay of Ballz and breathes new life into it for the Apple II platform. Sean Callahan utilized VSCode with the RPW65 extension, the DASM assembler, and the yet-unreleased RPW debugger…

Le mystère de Kikekankoi Now Available on the Apple II

In a nostalgic nod to the golden era of French gaming, Laurent Benes’ classic adventure “Le mystère de Kikekankoi,” originally published by Loriciels in 1983-85 for the Oric and Amstrad CPC computers, has found a new home on the Apple II. The port, skillfully crafted by renowned retro Apple programmers Antoine Vignau & Olivier Zardini, brings another French mystery adventure to the Apple II world. Driven on by a passion to exponentially expand the library of captivating French games on…

Announcing ProDOS 2.4.3 for all Apple II computers

ProDOS 2.4.3 is a minor release with bug fixes and updates. It replaces ProDOS 2.4, ProDOS 2.4.1 and ProDOS 2.4.2.

Jack and the Beanstalk – From the Amstrad CPC to the Apple II

A.P.P.L.E. is pleased to announce the immediately of Jack and the Beanstalk for the Apple II. Originally written for the Amstrad CPC in September 1984 by Steve W. Lucas and published in Amstrad Computer User in January 1985 (No. 3), the game has been ported to the Apple II by Bill Martens. This game was originally the runner up in the Amstrad Computer User magazine’s monthly software contest and is actually quite a challenge for a BASIC text adventure. Written…

Cauchemar House: A French Adventure for the Apple II

Embark on a mysterious adventure with “Cauchemar House,” a classic text-based game originally crafted by an unknown author around 1981 or 1982. Discovered on a homemade cassette by XavSnap, this game has been brought to life on the Apple II by the talented duo from Brutal Deluxe Software, Antoine Vignau & Olivier Zardini. What is Cauchemar House? The elusive original author remains unknown, but the game’s roots trace back to the ZX-81 pocket book published in 1981. “Cauchemar House” is…

Angry Birds for Apple II: A Free Christmas Download from 8-Bit Shack

As the holiday season approaches, 8-Bit Shack has a special gift for Apple II enthusiasts—the classic Angry Birds game, reimagined for the Apple II platform, introduced last year, but now available for your enjoyment as a freely available disk image download.  This fan created tribute to the original Angry Birds games brings 25 levels of slingshot shooting fun to the Apple //e enhanced (or better). Whether you’re a seasoned Apple II gamer or new to the scene, Angry Birds for…

ASCII Aliens: A New Invasion on the Apple II Scene

Paul Wasson, a notable figure among the Apple II Software Enthusiasts group on facebook, has once again graced the community with a new and thrilling creation. Following the success of the Apple II-based Double Hi-Res Graphics Toolbox and the ASCII-infused game “Where’s Askey,” Wasson introduces us to his latest masterpiece—ASCII Aliens. The ASCII Alien Invasion “ASCII Aliens” is not your typical alien invader game. Wasson takes a unique approach by utilizing the ASCII character set to deliver a high-speed, text-based…

“The House of Pr Folibus” Comes to the Apple II

Brace yourself for a journey into the mysterious realm of “La maison du Pr Folibus” as Brutal Deluxe Software, helmed by the dynamic programming genius duo of Antoine Vignau & Olivier Zardini, unveils the Apple II version of this classic gem originally crafted by Alain Bregeon in 1982 for the ZX-81, and published in the French computing publication Micro-Systèmes (n°24, July-Aug 1982). What is “La maison du Pr Folibus”? “La maison du Pr Folibus,” or “The House of Pr Folibus,”…

Castle Dain version 1.0 Released

Introduction “Castle Dain is a mini-RPG game for the Apple II computer programmed entirely in assembly language.  Nothing flashy — just pretend you’re playing this in the early 1980’s.   The game is fairly intuitive.  You pick one of 4 characters, and fight from 20 different types of monsters in turn-based combat. The castle has 5 levels; some with puzzles to solve.  However, each floor has a locked door blocking the stairwell to the next level.  Therefore you need to…

Brutal Deluxe Software Releases Le Manor du Dr Genius

From our friends over at Brutal Deluxe Software: Brutal Deluxe Software is proud to release Le manoir du Dr Genius (The Manor of Dr Genius) for the Apple II. Originally written by Laurent Benes, and published by Loriciels in 1983 for the Oric computer, we got their approval to release our Apple II port in both French and English languages. Enjoy one of the first French adventure software ever published @ http://www.brutaldeluxe.fr/products/apple2/drgenius/

Wizard Replay Unleashes the Magic of Classic RPGs on the Apple II

If you are among those of us who grew up with the game Wizardry, then this release will be right up your alley.   A2_4am and his Total Replay series of compilations now take us into a full on nostalgic journey of the classic RPGs on the Apple II computer with the release of Wizard Replay, a feature-packed frontend designed exclusively for the 8-bit Apple II.  Not only does the compilation include the original Wizardy games, but it also includes…

Ultima IV Remastered Version 1.2.9 Unleashed

The Ultima IV Remastered project, led by Sean Gugler, has reached a new milestone with the release of version 1.2.9. This update brings a set of fixes and additions that enhance the gaming experience for Apple II enthusiasts. Fixes in Focus One of the critical issues addressed in this release is related to the spell or peering gem not fully drawing Level 5 in Wrong. With this particular dungeon being difficult as is, the lack of a fully drawing level…

Total Replay II: Instant Replay v1.0-alpha.3 Released

A new alpha release of the Total Replay II gaming platform for the Apple II series computers is now available.  This release addresses an issue with Formula 1 Racer demo which was crashing on the Apple IIgs.  A2_4am, the developer for the Total Replay and Total Replay II platforms announced the release this morning on his Mastodon account. This is volume 2 of Total Replay, with a focus on sports and board games. This release features 47 Apple II games,…