Category: Games
A lot of people my age that touched Macintoshes in the nineties know that game, Glider, written by John Calhoun. I recently started wanting to try and program a game for the Apple II as it is something I never attempted before, and I wanted to see if I got good enough at 6502 assembly for that. After a difficult start, I managed to have the project take off (pun intended) and decided to make a Glider reimplementation for the…
Sean Gugler has announced the latest release of the Ultima IV for the Apple II. Ultima IV Remastered is now at version 1.2.12 and now includes support for the Apple II ECHO sound card. Ultima IV Remastered is a bug fixed version of the original Ultima IV for the Apple II. With this release being the 14th in the series of updates, the number of patches and bug fixes now stands at several dozen. You can download the latest version…
UPDATED: The latest version of the game Star Fury for the Apple II has been released. Star Fury version 1.21 includes some changes to the stages of the game and how it handles the ending of main stage challenges. Also a scoring bug has been updated in the minor update. Star Fury is a high speed arcade style game for the Apple II by Brazilian game author, Raphael Rezende. His latest game includes elements which make it a challenge for…
A2_4am has updated his Apple II game, Million Perfect Letters. The latest version, Million Perfect Letters Version 1.2, has version 1.2, simplifies disk access and compresses some files on disk. Actual gameplay is unchanged from the previous version and according to the posting, this version matches the version included in A2_4am’s Total Replay Apple II compilation library. According to the game page on Internet Archive, “Million Perfect Letters is a shifty word game for the Apple ][. It runs on any…
Mark Moxon has announced an update to the Apple II version of the dis-assemblies of the source code for the game Elite. This particular update removes in-text mentions of deep dives as they are unreliable and also include an update of deep dive titles within the elite-data.asm file of the Elite source code. The entire updated version of Elite and the source code is available online at:https://github.com/markmoxon/elite-source-code-apple-ii Other versions of the game are available from Mark’s GitHub page at:https://github.com/markmoxon
Star Fury is a high speed arcade style game for the Apple II by Brazilian game author, Raphael Rezende. His latest game includes elements which make it a challenge for even the best of the gamers on the Apple II and is sure to challenge you. Star Fury version 1.1 includes both keyboard and Joystick control. The full package includes the Apple II Emulator ready 5.25 inch floppy disk image, floppy disk label image, and the game manual in PDF…
Over the past 15 years, Daniele Liverani has been working on a series of Apple II based arcade games titled GENIUS. The games, now numbering three (GENIUS 1-3) are on their 20th and most likely according to the author, the final release of the games. Originally taken on as a challenge to learn a bit of 8-bit programming, Liverani who is an accomplished musician of some renown (https://www.geniusrockopera.com/), created the first experimental bits of the first version of GENIUS –…
The author of Zephyr, Pleins Gaz and other titles that have been recently re-issues, Richard Sorbeka, has announced that he is releasing a number of his games on his personal website.According to his recent posting in the Apple II Enthusiasts group, Richard says:As a former developer and an Apple enthusiast, I’d like to share one of my creations for the Apple II.
From A2_4am Total Replay v5.2 is out. It features 502 Apple II games (200 new since v4), all playable from a single bootable 32MB hard disk image. https://archive.org/details/TotalReplay Code & changelog: https://github.com/a2-4am/4cade/releases/tag/v5.2 Thanks to @a2_qkumba, @txgx42, @helix_nrg, @Roughana@oldbytes.space, Frank M, Kris Kennaway, @ladyailuros, and everyone else who contributed to this project in the past five years.
From A2_4am: This is volume 2 of Total Replay, featuring sports games, flight sims, puzzles, game shows, and board games. If it involves blowing things up, it’s probably in volume 1. This release features 89 games, all playable from a single bootable 32MB hard disk image. https://archive.org/details/TotalReplay2 Code & changelog: https://github.com/a2-4am/4sports/releases/tag/v1.0-alpha.4 Thanks to @a2_qkumba, @txgx42, @xot@mastodon.gamedev.place, @Roughana@oldbytes.space, and @helix_nrg for patches and testing.
From our friend Jeremy Rand over at Rand-emonium Software: This is a new desk accessory for the Apple IIgs which solves Wordle puzzles for you. Rather than being the game, this can be used to solve the puzzle for you by telling you the best guesses (hopefully). It will give you its first guess of a five letter word. Then, you should click on each letter to set each to the correct colour: Note that if the letter appears multiple…
A collaboration between Stefan Wessels and the venerable Brutal Deluxe Software has produced a new version of the 1982 arcade game, Time Pilot, for the Apple IIgs. The original release of the program did not include audio and had a few minor glitches which were worked through both in real time and offline. The new version of the program now includes the fully qualified Audio and also fixes a glitch associated with the 1940’s level Bomber which was lagging when…
From Stefan Wessels: Back in 2021 I started making a version of Time Pilot for the Apple IIgs. This was after I loved Jeremy Rands’ BuGS game. I got to the point where I had to make the AI and then I got sidetracked. Finally, I have now made the Apple IIgs version so it can be released. The gameplay is done, but it has no audio or icon. I will post about that in the #appleiigs channel, but the long and…
Total Replay version 5.1, the Apple II Emulation frontend created by the Apple II hacker a2_4am and puts 100s of games at your fingertips, has been released. This latest version includes the following additions and changes to the platform: Download You can Download Total Replay version 5.1 (2024-02-16), in the form of an Apple II emulator ready 32 MB disk image from here, and the release notes of what’s new here About Total Replay is a ready to use frontend for exploring…
From Emmanuel Castello I wrote a new game for the apple II, and arcade simple game, based on one of the oldest video games, PONG. So here’s the version 1.0 of PONG RELOADED, for the Apple II. Except for a few bitmaps minor bugs, the only untested part is the physical paddles on a real Apple II because I don’t have them at home. So if anyone does, please let me know how the game feels on the real hardware….
Seattle, Washington — February 2, 2024 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is pleased to announce the immediate release of DODGEMS! – a new, exhilarating arcade-style Apple II game developed by Raphael Rezende. It offers a captivating experience that puts players’ skills and endurance to the ultimate test. With fast-paced gameplay, endless levels, and challenging mechanics, DodgEms! promises to deliver an unforgettable journey across the byways. Availability To accompany the game, A.P.P.L.E. has published an accompanying PDF manual – disk image is available for purchase in our…
Angry Birds new Version V.1.10 has been released! This new version is now completely 6502 compatible and has received a complete rework of the sprite engine resulting in even faster and smoother animations! A 65C02 is no longer mandatory! However, 128 k RAM and a joystick still is! This enables users of unenhanced Apple //e to play this game. Buyers of the digital or physical floppies are eligible to upgrade with a digital copy of the new version for free! Please contact us! More information here: https://8bitshack.org/post/angrybirds/
A.P.P.L.E. Member Sean Callahan has announced the release of his latest creation, “Applz” — a captivating remake/demake of the iPhone game Ballz. Crafted utilizing modern tools for Apple II development, this game is a delightful addition to the world of retro gaming. About “Applz” “Applz” takes inspiration from the addictive gameplay of Ballz and breathes new life into it for the Apple II platform. Sean Callahan utilized VSCode with the RPW65 extension, the DASM assembler, and the yet-unreleased RPW debugger…
A hidden treasure from the early ’90s for the Apple IIGS has been recovered and released – The World of Erimar. Developed by Tony Bounds and his company Arctic Knights, this unreleased fantasy game promises a captivating experience with its SynthLAB music and a stunning palette of 256 colors all done in Hypercard 3.1. The Developer and the Vision: Tony Bounds, the mastermind behind Arctic Knights, crafted The World of Erimar, a game that promised to push the boundaries of…
As the holiday season approaches, 8-Bit Shack has a special gift for Apple II enthusiasts—the classic Angry Birds game, reimagined for the Apple II platform, introduced last year, but now available for your enjoyment as a freely available disk image download. This fan created tribute to the original Angry Birds games brings 25 levels of slingshot shooting fun to the Apple //e enhanced (or better). Whether you’re a seasoned Apple II gamer or new to the scene, Angry Birds for…















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