Our friends over at Brutal Deluxe software have released a new update for Hypercard IIgs. The update is primarily oriented around the Y2k issues that the long date in the program had. You can download the latest version of the Hypercard IIgs application from the Brutal Deluxe website at: http://www.brutaldeluxe.fr
Andy McFadden has released the latest version of Ciderpress for the Microsoft Windows operating system. Ciderpress 4.1.0 includes the following updates: Added save and restore of main window placement (issue #41). Added workaround for ProDOS sparse file issue (issues #15 and #49). Updated to modern build tools (breaks WinXP support). A Win32 installer binary for Windows 7 and later is attached. For older versions of CiderPress, which will run on systems dating back to Win98, visit http://a2ciderpress.com/. You can download the latest version of the…
John Morris, creator of the Applesauce Floppy Disk Controller, has announced an update to the Applesauce FDC Software. The two successive releases, 1.69 and 1.69.1 include the following changes to the program: Client Release 1.69 More Heathkit H-17 work. Improved disk writing of H8D files. Added loading/writing support for 80 track disks. Imaging of 80 track H-17 disks still needs some work. Support for Heathkit HDOS has been added allowing you to extract and view files as well as Fast…
For those of you following the Apple II Desktop project, there is a new release, version 1.2 alpha 47. This release includes two new localizations of the project, Swedish and Danish. It also includes a slew of other new features and fixes including the following items: General Add Swedish localization. Add Danish localization. Handle mirrored SmartPort drives in ProDOS 2.0.1-3 (as well as ProDOS 2.4). #685 Improved pointer cursor appearance on dark backgrounds. Clicking on blank lines will clear list…
The gals over at Paleotronic (Melody and April) have been busy with their two new web-based interface for Applesoft and for assembly language (MERLIN) editing and assembling. According to their release, We’ve created two new web-based interfaces for our cyanIIde Apple II webassembly emulator! The first allows you to load and edit Applesoft BASIC programs using a CodeMirror-based editor with syntax highlighting and colon line separation. You can choose from a library of hundreds of BASIC programs, edit them, and…
*trumpet sounds* Howdy folks! Our first programming challenge in a long while is to create a game in Applesoft that allows the player to perform “strange jobs/tasks”. What do I mean by strange? How about a banana peel stacker? Or catching parrots with a net and a jetpack? Hopefully you get the idea! Your game can be any size you wish. The only rules are: It must be your own original creation, written primarily in Applesoft (binary files used for…
Not “Supply and Demand?” The supply and demand equilibrium is elementary economics, and easy to explain to anyone who understands graphs. The demand curve has quantity intercept the number of units that could be given away, and price intercept the cost at which no sales will happen. The supply curve has both intercepts at the origin, and a positive slope–theoretically, as the selling price increases, so does willingness to produce, and indefinitely so. Of course there are other constraints such…
Kelvin Sherlock has released the latest version of his Ample interface for MAME on Mac OS. Ample version 0.246 is an Apple and Macintosh only version front end for the MAME emulator. In this version are the following updates: Includes MAME 0.246. Includes experimental Uthernet II / WIZnet W5100 emulation. Marinetti, IP65, and A2osX have been tested and should work. (This should make its way into MAME when the code is cleaned up a little more.) You can download the latest version…
Sean Gugler has released an update to his Apple II version of the Ultima IV Remastered program. The Ultima IV Remastered A2 program is Seans remaster of the program from the 1985 binary code for the Apple II computer. This latest release includes a few bug fixes: Ghost and Zorn would not move onto swamp (regression since 1.2.0). Dungeon monster AI mistakenly rejects moving south as if trying to return north (regression since 1.2.0). Not always noticeable since it has…
Gerard Putter has informed A.P.P.L.E. that our request for Apple IIc support within the Virtual II emulator has been fulfilled. The latest release of the Virtual II Emulator, version 11.0, includes a ton of new features and fixes including: Added emulation of the Apple //c. Simplified the installation by including, in the Help description, download links for the proper ROM files. When creating a blank diskette image, you now have the option to initialize it right away as a DOS 3.3…
Denis Molony, the author of Apple II Disk Browser, has come up with a nifty tool for Apple II users who want to get to the guts of their floppy disk images in a hurry. Apple II Disk Browser is a tool which allows you to flip through several of your disk images at a time and see the actual contents of those images right down to the sector level. It also includes a very nice disassembler which makes viewing…
Brutal Deluxe has announced the immediate availability of the Don Bluth game Space Ace. in a posting from Antoine Vignau of Brutal Deluxe, he announces the game: Don Bluth’s Space Ace for the Apple IIgs is released today. This is our 7th gift for the 30th anniversary of Brutal Deluxe Software. Dexter, better known as “Ace”, is on a mission to stop the villainous Commander Borf, who is seeking to attack Earth with his “Infanto Ray” to render Earthlings helpless…
Jeremy Rand of Rand-Emonium Software has created a Wordle puzzle solver program for the Apple II. Wordle Solver offers a word and then takes input via a series of x, ? or ^ characters from the user to facilitate the next guess in the puzzle. The program can guess a word in just a few moves and is actually quite usable on most Wordle puzzles. You can download the program for free from the Rand-Emonium Software website: Download a disk…
The major feature of this release is the inclusion of a system to allow users to create their own disk format definitions to be used by Applesauce. There is now an Applesauce folder in your user’s Documents folder where files will be stored that can expand the features of the client program. Within the Formats folder, you will find two files: hardsector_config.json and ibmsector_config.json. You can use these files to create new hard sector disk formats as well as formats…
Micah Cowan has released an update to his Kansasfest 2022 Hackfest project, a2vimode. a2vimode provide unix based vi like editing command to the Apple II prompt which are accessible during editing. a2vimode Version 0.3 pre-release implements some workarounds to unpleasant abuses that ProDOS attempts to employ against the prompt routine, and a ProDOS disk is now included with the release assets. You can download a2vimode for free from the a2vimode Github page at:https://github.com/micahcowan/a2vimode
Lucas Scharenbroich, author and creator of the Generic Tile Engine for the Apple IIgs, has released a first beta of the engine on the GTE Github page. This release comes post Kansasfest where Lucas released a number of new demos of the GTE Engine. The Generic Tile Engine (GTE) project is a tile engine built to exploit the unique hardware capabilities of the Apple IIgs personal computer. It supports the Apple IIgs super hires graphics mode (320×200, 16/256 colors) and…
From Nick Baggarly: Hi everyone, After 37 years, the Safehouse BBS has switched back on using its original telephone number! Mention The Safehouse to an Apple II devotee from the 1980’s and don’t be surprised if they enthusiastically recite the telephone number from memory: (612) 724-7066! This was an iconic bulletin board that lives in infamy and one that my 14-year old self called very often. It was created and managed by John Pechacek, aka the “Apple Bandit” who ran…
Thomas Harte has announced the latest update of his Clock Signal multi-platform emulator. The 23 July 2022 release includes the following changes and updates: corrects an error in Amiga HAM output that transposed red and blue channel modifications; improves Amiga sprite display: for programs that use both DMA and direct sprite accesses, and with regard to playfield interactions; and rejigs the macOS binding to try to reduce CPU load and avoid a potential audio-ending race condition. Though it is now…
Seattle, Washington — July 23, 2022 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has published “Big Computer Games: Enhanced Edition” – a new edition of the classic games programming book from 1984. Originally edited by David H. Ahl of Creative Computing, this “Enhanced Edition” has a new preface from David written in 2022. The cover has been redesigned and the book contains over 120 pages of enhanced scans. Third in the Creative Computing series of best-selling computer games books, Big…






























