Tag: RPG

Physical Copies of Castle Dain now on Sale

The author of the Apple II game Castle Dain is offering a physical release of his mini-RPG game for the Apple II. This limited release includes a 6″ x 9″ folder, 5.25 disk, quick-start guide, cross-section diagram of the castle, and 4 collectible cards. The cost is $25 plus shipping. For more information and an in-depth video about this release, click on the video below: Castle Dain physical copy (Apple II)

Castle Dain version 1.0 Released

Introduction “Castle Dain is a mini-RPG game for the Apple II computer programmed entirely in assembly language.  Nothing flashy — just pretend you’re playing this in the early 1980’s.   The game is fairly intuitive.  You pick one of 4 characters, and fight from 20 different types of monsters in turn-based combat. The castle has 5 levels; some with puzzles to solve.  However, each floor has a locked door blocking the stairwell to the next level.  Therefore you need to…

The CRPG Book Expanded Edition Now Available in Print

Over the past several years, Brazilian Felipe Pepe, a Tokyo resident, has been coordinating one of the largest projects covering RPG game history. His project has now culminated in a new, extended version of the print book, The CRPG Book – A Guide to Computer Role Playing Games (Expanded Edition), is now available through his publisher, Bitmap Books. This printing of the CRPG Book is the second printing with a lot more material included. According to the press release on…

Castle Dain beta version 0.7 (Apple II)

Frank Rossi has updated the beta version of Castle Dain to version 0.7. It is a lite-RPG playable using a joystick or keyboard. This program is his first foray into 6502 assembly language programming. Features of the game include: The beta version of Castle Dain is a free download and is available at https://drive.google.com/drive/folders/1UUefBUPvRxFGFic_aBEPJaJYh414xWoh?usp=sharing A video playlist of the development process can be accessed at:https://youtube.com/playlist?list=PLxmklt_dzHGK1JkIbQGRWdRlg8AHCfqni

Ultima IV Remastered A2 Version 1.2.7 Released

Sean Gugler has released an update to his Apple II version of the Ultima IV Remastered program. The Ultima IV Remastered A2 program is Seans remaster of the program from the 1985 binary code for the Apple II computer. This latest release includes a few bug fixes: Ghost and Zorn would not move onto swamp (regression since 1.2.0). Dungeon monster AI mistakenly rejects moving south as if trying to return north (regression since 1.2.0). Not always noticeable since it has…

Witch Trial adventure game for the Apple II

A trip back to 1641 In the realm of the Apple II, there have been many different types of adventures produced but rarely has one delved into the ideas of witches and witch trials.  Dan Henderson, Roby Sherman, and Dr. Mark A. Golombeck have resolved this oversight in a rather spectacular way.    About the game The Witch Trial adventure game places the adventurer squarely back in the year of our lord, 1641 A.D.  You play a character that stands…

Lawless Legends Releases New Playable Demo

The Lawless Legends development team has released a new playable demo of their game. The game which has been under development for a number of years is currently at a game version 0.95 but has progressed in leaps and bounds over the past year or so. The Lawless Legends development team includes long time Apple II programming legends such as Rebecca Heineman, Martin Haye, Brenden Robert, David Schmenk as well as legendary D&D designer Jennell Jaquays and famed documenter Andrew…

Realm for the Apple II Updated

Daniel Gordon has released the latest rendition of his RPG game, Realm for the Apple II. Realm Version 1.4.0 includes the addition of weapons proficiencies by class, a foe status display, arrow selection, performance improvements, better input handlers and display formatting, and additional magic items and weapons. Realm works under both DOS 3.3 as well as ProDOS on the Apple II series computer and comes on four floppy disk images or on a single 3.5 inch floppy disk image. The…

Realm: Rays of Nightmare V. 1.3.0 Released

For those of you who have been following Daniel Gordon’s Realm release, there is a new version of Realm: Rays of Nightmare available for both DOS 3.3 and ProDOS. According to the release notes accompanying the release, “This release provides automatic combat resolution, some new potions, and support for the ProDOS RAM disk. It adds interface improvements, balancing, and a little different Iron Tower magic. The RAM disk works on emulators, but testing on real hardware is still pending.” In…

New Apple II Game : REALM – Rays of Nightmare

A.P.P.L.E. Member, Dan Gordon, has released a new Apple II game. Recovered from old hard drives, REALM – Rays of Nightmare is an Ultima style RPG game, originally written more than 30 years ago and has been re-worked for the modern day emulators. From the Manual: “In your wanderings, you come upon a lone orc, apparently under some kindly enchantment. He presents you with a note from his lord: “I am Xavier Francis, eighteenth Baron Lemphocym. I faithfully serve the…

New Apple II Game: Where’s Askey

Paul Wasson has announced the availability of his entry for the A2SE programming contest. Where’s Askey is a tile based TEXT character adventure that takes you through the kingdom, to find your dog. If you have been looking for a game for every age, this is the one for you. A completely G-Rated game that takes you on the journey of finding Askey. The game is not only complete with the typical maps you would find in a tile based…

Talbot Fantasy 7 for the Apple II

Vince Weaver has given us a bit more of his “Talbot Fantasy 7” game, which is as he says, “a sort of RPG” for the Apple II series computer as well as under the Linux operating system. If you haven’t checked it out already, this one is a bit of a fun watch. Be forewarned, this is not the glossy Playstation 5 kind of videos you might be used to in this day and age. It is pure, Retro goodness…

Apple II RPG Nox Archaist has officially been released!

The 6502 Workshop team is thrilled to announce that Nox Archaist has been released! Journey with us back in time to the 1980s an experience an adventure inspired by classics like Ultima and Bard’s Tale. Lord British himself has traveled to Vali, the world of Nox Archaist, to help thee on thy quest! We would love to put a collector’s edition box in your hands, featuring cover art by Denis Loubet, or set you up with the Digital Edition. Order…

Beyond Quest released by A.P.P.L.E.

Seattle, Washington — October 23, 2020 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) is proud to announce the availability of a new manual for the “Beyond Quest“ game written by Bill Martens in 1985 and completed in 2020. Beyond Quest is an all-text RPG game that’s the most old school fun you will have with your Apple II computer.  Adapted from the Quest 1 engine by Brian Reynolds, it builds on the original with a new backstory, objective, improved menus,…

Nox Archaist Kickstarter is LIVE!

The 6502 Workshop team is pleased to announce that the Kickstarter campaign for the boxed edition of Nox Archaist is now live! Click here to pledge! What’s better than a brand new, hand-coded 8-bit classic 80s era tile based RPG?  Answer: One that comes in an awesome collector’s edition box with lots of cool physical goodies! What’s even better than that?  When the game will also feature an NPC appearance by Lord British, the alter ego of Richard Garriott, the creator of the Ultima series of…

Lord British in Nox Archaist!

It’s official, Lord British will appear as an NPC in Nox Archaist! It is a dark time for the metaverse.  Ripples of discord radiate out from Vali, the world of Nox Archaist.  Lord British learns of the dangerous omens and seeks to return order to the chaos that threatens to consume creation!  He has journeyed to the world of Vali to assist and guide adventurers as they unravel the mysteries and face the challenges of Nox Archaist. This is a big…

Nox Archaist Mockingboard Update

It’s official! Nox Archaist will have at least beta support for Mockingboard music when released. For more details check out the blog post here! https://www.6502workshop.com/2019/04/mockingboard-support-update.html

Nox Archaist Kickstarter Preview!

The Nox Archaist Kickstarter launch on May 2nd is right around the corner so we thought you might enjoy seeing a preview of what we have in store! We hope to earn your support!

Nox Archaist Kickstarter!

The 6502 Workshop team is launching a Kickstarter campaign on May 2, 2019 to produce a collector’s edition of Nox Archaist! Nox Archaist is a brand new tile based 8-bit RPG inspired by classics like Ultima and Bard’s Tale.  It is written for the Apple II computer, but is easily playable on any modern Mac or PC via emulation.  It’s been designed and hand-coded from scratch by a team of awesome programmers and artists, and even a few legends from the golden…

Lordlings of Yore released by A.P.P.L.E.

Seattle, Washington — November 26, 2018 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Jon F. Baxley are proud to announce the immediate availability of the book for his classic game Lordlings of Yore: The Game of Knights, Knaves and Necromancers. Lordlings of Yore was originally published in 1983 by Softlore Corporation, a company run by Jon. The newly-designed manual by Brian Wiser includes remastered art for the cover and interior.  The cover even showcases more art than the original…