Author: Roby Sherman

Interview With Sean Gugler (author of Candy Weaver and Chief Bug Wrangler of Ultima IV Remastered)

Sean Gugler is the talented programmer and game designer behind the highly-acclaimed Apple II puzzle game Candy Weaver as well as the much appreciated Ultima IV Remastered project to rid the world of troublesome crashes and bugs! Sean’s Candy Weaver rose to the top of the competition during Apple II Software Enthusiasts (A2SE) fall programming exhibition on Facebook, showcasing his skills and Applesoft BASIC ingenuity. Candy Weaver has received much praise for its engaging gameplay, story mode, and challenging puzzles,…

Announcing the Spring 2021 A.P.P.L.E. Giveaway Winners!

<TRUMPET_BLARE> Announcing the winners of the Spring 2021 Call-A.P.P.L.E. giveaway! First, second, and third place winners are displayed in the video below in order of spin! (Yes, you’ll have to watch to find out if you won! ) ** The First and second place winners will receive a copy of the WOZPAK Special Edition and a 1 year membership to A.P.P.L.E! ** The Third place winner will receive a 1 year membership and a special mystery gift (it could be…

2021 Pinball Construction Set Contest

We are proud to announce the 2021 Apple II Software Enthusiasts Pinball Construction Set contest. Show off your creativity, and at KansasFest 2021, we will announce the winners. You can win a few cool prizes along the way! Updated contest announcement! We’re now big time! Let’s get cracking people! Thanks Bill Martens for helping to bring this together! Entries must be posted in the A2SE Group on Facebook by 15 July 2021. For those users who have never used Budgeco’s…

Orion Trail: Dying of Dysentery in Double Lo-Res Outer Space

Those crazy astronauts (Daniel Henderson and Roby Sherman) who brought you that terrestrialbrain stumper, Murder Manor, have returned with a game of space travel, exploration, and wormholes! In Orion Trail, players take on the role of intrepid space pioneers, to make the treacherous journey across the length of the Orion Belt to reach a planet known as Oregon IV — An unexplored world full of free space and the possibility of precious metals! Some of you earth creatures are familiar with…

First A2SE Programming Exhibition of 2021

THE FIRST A2SE PROGRAMMING EXHIBITION OF 2021 is here and it’s all about doing more with less! As a kid I played a lot of text based games, notably Texttrain (by Beagle Bros), various Star Trek games, Nethack (on an old MicroVAX II running Ultrix), various BBS games, etc. These games pushed the limits of how plain old ASCII characters (normal, flashing, and inverse) combined with animation could be used to create some amazingly creative, fun, and memorable experiences that…

Roby Sherman’s Snow Demo for the Apple II

In an effort to promote some needed holiday cheer, I’m releasing my snow display demo for your enjoyment. Use the space bar to advance through 9 different displays and let it snow on your Apple II for hours or days on end! You can download the demo from the Crow Cousins website at:https://err0r.tech/crowcousins/let_it_snow_2020.dsk I hope you will try my demo. If you do, I’d love to see a pic of it running on your setup! THANK YOU! Check out the…

New Challenges For Apple II Software Enthusiasts

For those of you who use Facebook, the Apple II Software Enthusiasts group (known for its ongoing two-liner and other programming challenges plus software and programming discussions) is starting a new bi-weekly challenge: “Starting tomorrow, we’re launching a new feature in the group where we’ll be posting a special challenge every couple of weeks to encourage our beloved Apple II community to turn on their machines and have some quick distractions and fun! Some of these challenges may focus on…

Magic-Pixels 2.6 Adds Lightning Speed, Tracing, and Advanced Rewind Capabilities

The CrowCousins have released a new version of Magic-Pixels, their double lo-res painting program for enhanced Apple //e, //c, and IIgs models and it’s a big one. Version 2. 6 includes a number of notable features including: – An all-assembly, major UI overall that is wicked fast at 1 Mhz – You can now import .DBL files, and trace/draw on top on them, only capturing the drawing actions performed in a saved drawing file. You can also export the updated…

Hunt The Gulon 1.2 Released

The Crow Cousins have released a new update to Hunt the Gulon, the double lo-res kin to decades old Hunt the Wumpus game, fixing a few minor display bugs and switching to an ultra-fast assembly-based painting routine, soon to be available in an upcoming release of Magic-Pixels. The update is available on the Crow Cousins website in .dsk and .woz disk image formats for Enhanced Apple //e, //c, IIc+, and IIgs models and various emulators.

Murder Manor – The World’s First Double Lo-Res Adventure for the Apple II

The Crow Cousins (in this case, Daniel Henderson and Roby Sherman) have collaborated on the world’s first double lo-res whodunit adventure for the Apple II. Set within the sprawling country estate of Screenhole Manor, seven miles north of nowhere, the game begins when another boring family, gathering, filled with the usual threats and melodrama one would expect, is interrupted by the savage MURDER of your uncle Hertzfeld! Taking on the persona of inspector Pomme-Deux, you, the player, must use your amazing powers…

Magic-Pixels 2.0b9 Released

The Crow Cousins have released version 2.0b9 of their double lo-res drawing program Magic-Pixels. The 2.0 version introduces a “Blazing Paddles” menu and this version in particular fixes a number of compatibility issues with IIgs and //c computers using mice. As with prior versions, Magic-Pixels will allow you to save your creations in either a bitmap format or a special “draw on demand” format similar to the old Graphics Magician / Hi-Res adventure games. In fact, the Crow Cousins are…

Hunt The Gulon Evicts the Wumpi and Adds Double Lo-Res Graphics

What happens when you take the classic cave exploration / hunting game, evict the wumpi, add earthquakes, found arrows, and double lo-res graphics (thanks to power of Magic-Pixels)? You get Hunt the Gulon, a satisfying remake crafted by Crow Cousins for the Enhanced Apple //e, //c, and IIgs. The game is freely available for download on the Crow Cousins website.

Magic-Pixels Casts A Double Lo-Res Spell

Crow Cousins have released Magic-Pixels, a double lo res painting program, based on Marc Golombeck’s awesome Double LORES graphics library! The paint program can create “drawing format” files (similar to those Graphics Magician images used in hi-res adventures back in the day) plus a bitmap image format. Both image formats can be loaded and displayed using the included source code, which can be freely incorporated into your own Applesoft BASIC creations.  Magic-Pixels works on an Enhanced Apple //e, //c, or…

Next Two-Liners Exhibition: Fancy Screen Stuff

The next two-liners programming exhibition from the Apple II Software Enthusiasts group runs through July 31st, 2020. The theme for this next round will be “Fancy Screen Stuff“. Write and submit your most impressive and inspired code that showcases the Apple II and your abilities as it relates to the theme above (and your own personal interpretation of course). You can make something animated, lo-res, hi-res, text, it’s completely up to you! Just bring your A-Game! The winner selected will…

Two-Liner Game Exhibition Winners

As some of you already know, the Apple II Software Enthusiasts Facebook Group hosted a friendly, game-themed two-liner programming exhibition in the first quarter of 2020. The exhibition concluded yesterday with a number of amazing, compact, and fun little gems! A free collection of .dsk images along with information (where provided) about how each game is played and/or created can be found on the Crow Cousins – Two Liners page. We hope that you’ll download and try out each little game and, maybe, learn…

Update From The Two-Liner Contest

We’re rapidly approaching the midway point for the first two-liners programming exhibition of 2020! We currently have 9 shining, stellar examples of the “80’s Arcade” theme and have enjoyed playing them all over the past several weeks! If you’re still interested in participating, there’s plenty of time left! Write and submit your most impressive and inspired code that showcases the Apple II and your abilities as it relates to the theme above (and your own personal interpretation of course) and…

“80’s Arcade” Two-Liner Contest

Happy 2020! It’s time for another friendly two-liners progamming exhibition and this time we’re going to try out a theme: “80’s Arcade”! Write and submit your most impressive and inspired code that showcases the Apple II and your abilites as it relates to the theme above (and your own personal interpretation of course) and submit it by March 31st, 2020. The winner selected will receive a $100 USD gift card and all the bragging rights that can fit into the…

SpellWielder Casts Its Magic

Crow Cousins, the computing family who recently released a 6502, 65C02, and 65816 printable opcodes poster in true Beagle-esque fashion, announced the general availability of SpellWielder for the enhanced Apple //e, //c, and IIgs. The action / adventure game, which allows you to control the game’s protagonist as he sets out on a mission to rid the land of evil, brings the classic NES / Zelda type of look and feel to the Apple II for the first time. Explore…

Two-Liner Contest Makes Us Feel Like It’s 1983 Again

Across the digital prairie, over in the Apple II Software Enthusiasts Facebook group it feels like it’s the 1980’s all over again. The group is sponsoring a “two-liners” contest, where Apple II programmers, hackers, and other lovers of code are challenged to cram as much fun or purpose into two lines of either Applesoft or monitor code. The crowned winner will receive a “$50 Amazon gift card and all the bragging rights you can fit into 48K of memory!” Outside…