Tag: Applesoft

DOLORES Library V.11.1 Released

With this new release we have direct access to the graphic functions via a jump-table which gives fixed routine calling addresses that will be preserved in future versions of the library. You can call the functions fro AppleSoft (example given on my webpage) or from assembler. Find the new disk image here: http://www.golombeck.eu/index.php?id=48&L=1 Find information […]

Double LORES Library V10c available

A new version of the Double LORES library containing a lot of optimisations and bugfixes is available for download (thx to Roby Sherman for his valuable input / sorry no new features this time!)Download a DSK-image from my website: http://www.golombeck.eu/index.php?id=48&L=1 Solved issues: Mixed mode support bugfixes – PRINT and INPUT statements work as expected DOS disconnection – when issuing a &GR […]

Bolo in Applesoft

Apple programmer, François Vander Linden , has created a version of the Synergistic Software game Bolo, completely in Applesoft. The original Apple II game was produced in 1982 and has remained one of the favorite games ever played on the venerable platform. You can download the Disk Image of Bolo in Applesoft from here:https://www.callapple.org/soft/ap2/games/bolo_fvl.dsk The […]

Two-Liner Game Exhibition Winners

As some of you already know, the Apple II Software Enthusiasts Facebook Group hosted a friendly, game-themed two-liner programming exhibition in the first quarter of 2020. The exhibition concluded yesterday with a number of amazing, compact, and fun little gems! A free collection of .dsk images along with information (where provided) about how each game is played […]

Update From The Two-Liner Contest

We’re rapidly approaching the midway point for the first two-liners programming exhibition of 2020! We currently have 9 shining, stellar examples of the “80’s Arcade” theme and have enjoyed playing them all over the past several weeks! If you’re still interested in participating, there’s plenty of time left! Write and submit your most impressive and […]

TimeOut Edit BASIC 5.4 Released

Hugh Hood, Longtime Apple II fan and programmer has announced a new TimeOut series product, TimeOut Edit BASIC 5.4 for Appleworks 5.1 Users TimeOut series products have long been the defacto go-to products for users of Appleworks with its series of timely and useful plugin utilities, designed to make the Appleworks a more complete package. […]

ProBASIC released by A.P.P.L.E.

  Seattle, Washington — November 24, 2018 — Apple Pugetsound Program Library Exchange (A.P.P.L.E.) and Alan Bird are proud to announce the immediate availability of the new manual ProBASIC: Professional Modular BASIC Programming.  ProBASIC enhances the Applesoft BASIC that is built-in to your Apple II computer.  New commands and functions can be added to your […]

Blankenship BASIC – New Manual

Apple Pugetsound Program Library Exchange (A.P.P.L.E.) has released a new manual for the Apple II programming language Blankenship BASIC by John Blankenship.  Beyond improved readability from modern typesetting, this 80 page manual makes using, understanding, and expanding the programming language easy.  John assisted us with this release, and he is eager to see how people […]

NuInput 2.0 is released

NuInput, the replacement package for Applesoft’s INPUT and GET commands has been updated.  Ivan Drucker, the author of NuInput and Slammer has made the latest version 2.0,  available for immediate download from the NuInput website. NuInput was initially introduced by Ivan at the 2010 rendition of Kansasfest (http://www.kfest.org) as part of a demonstration he did […]

Programmer’s Corner

Loading and Saving Graphics Screens on the Apple II Series Part 2 While last months article covered some nifty graphics manipulation techniques, I missed making a few points about some extremely important items which must be made in order to make our program work well. Every Apple II has some calls built in the rom […]

Pro Football Prognosticator

Beat the spread with your Apple by DAVID COWLES and BILL MARQUARDT II Computing MagazineOCTOBER / NOVEMBER 1985Works with DOS 3.3 and ProDOS When the Miami Dolphins met the San Francisco 49’ers in the Superbowl last January, the “Vegas line” favored the Niners by three points. This “spread” meant that an even-money bettor on the […]