Category: Games

Lawless Legends Releases New Playable Demo

The Lawless Legends development team has released a new playable demo of their game. The game which has been under development for a number of years is currently at a game version 0.95 but has progressed in leaps and bounds over the past year or so. The Lawless Legends development team includes long time Apple II programming legends such as Rebecca Heineman, Martin Haye, Brenden Robert, David Schmenk as well as legendary D&D designer Jennell Jaquays and famed documenter Andrew…

New Apple IIgs Game: Night Driver 1.0

For those of us who grew up with arcade games in the 1970’s, there were a few games which stuck out. Night Driver would be one such game. There have been many versions over the years, but now thanks to Apple hobbyist Ian Schmidt, the game has come to the Apple IIgs! Complete with artwork from the Fatdog Projects, creators of the monthly Apple IIgs art disks, the game comes with three track modes: Novice, Expert and Pro. Ian has…

Ultima IV Remastered 1.2.6 Released

Sean Bugler has released an updated version of the Ultima IV Remastered program. The version 1.2.6 release is a bug regression issue which apparently was introduced into the program in June 2021. The gold amount actually awarded to the player now matches the actual amount. You can download the latest version of Ultima IV Remastered from the Github page at:https://github.com/sean-gugler/u4remasteredA2

New Apple II Game: The Pudding Strikes Back

Marc Golembeck has released his entry for the Apple II Software Enthusiasts Challenge 2021 programming contest. The program, The Pudding Strikes Back, is a double low resolution graphical shooter game, is appropriately themed for the Christmas 2021. Pudding runs on an enhances Apple IIe, IIc and the IIgs as well as a variety of Apple II Emulators including Applewin and Virtual II. This is an unusual First Person Shooter game as it features a number of effects not normally seen…

Ultima IV Remastered Updated

Ultima IV Remastered is a fan project with over 40 bug fixes and enhancements upon the original 1985 game by Lord British. Notable features include: trainer menu (optional cheat codes); gender-neutral character creation; faster dungeon exploration with a single-character mode; skull artifact supported in combat; Mockingboard support on Apple IIgs and //c models.  The latest release of the game, Ultima IV Remastered Version 1.2.5, includes changes for a couple of items including: Fixed Lord British says Moonglow is on the…

Ultima IV Remastered Version 1.2.4

Ultima IV Remastered is a fan project with over 40 bug fixes and enhancements upon the original 1985 game by Lord British. Notable features include: trainer menu (optional cheat codes); gender-neutral character creation; faster dungeon exploration with a single-character mode; skull artifact supported in combat; Mockingboard support on Apple IIgs and //c models. The latest release of the game, Ultima IV Remastered Version 1.2.4, includes changes for a couple of items including: Game changes Dungeon fixes in Wrong and Covetous…

UPDATE: GS.Pacman Version 1.5 Released

Peter Hirschberg has updated his port of the Pacman game for the Apple IIGS. GS.Pacman version 1.5 is a full fledged port of the original Pacman and includes a number of features found in the original arcade version. This release addresses a game freeze issue which cropped up in version 1.2 Included in the update for 1.5 is the following changes and fixes: can quit game from start screen can start game from joystick button fix for eyes being edible…

GS.Pacman Version 1.2 Released

The latest version of GS.Pacman has been released. Version 1.2 of GS.Pacman includes several game fixes as well as a new cheat mode with the 8 key on the keyboard. Peter Hirschberg has been quite busy with the updates but the game is coming along nicely. The changelog for version 1.2 shows the following changes: Ghosts now go to “Fright” mode when in the monster pen Ghost point value now resets after eating a power pellet (Hopefully) fixed numpad support…

GS Pacman Version 1.1 Released

A newer version of the Apple IIgs Pacman port by Peter Hirschberg is now available. GS.Pacman Version 1.1 has a change in the way that the Maze for the game is being allocated. Peter originally put the Maze buffer in high memory, however, this is no longer the case. GS.Pacman requires that you have more than 1mb of RAM installed in your Apple IIgs. Controls for the game are as follows: W/A/S/D – Player movement Numpad – Player movement (untested) 1 – Start game…

Realm for the Apple II Updated

Daniel Gordon has released the latest rendition of his RPG game, Realm for the Apple II. Realm Version 1.4.0 includes the addition of weapons proficiencies by class, a foe status display, arrow selection, performance improvements, better input handlers and display formatting, and additional magic items and weapons. Realm works under both DOS 3.3 as well as ProDOS on the Apple II series computer and comes on four floppy disk images or on a single 3.5 inch floppy disk image. The…

Ultima IV Remastered 1.21

A couple of weeks back, I ran across a nifty little project that played right into my college years and the programs that made me crazy about the Apple II series computers. Ultima IV Remastered! Of course, I am sure there were some things at the time that drove people crazy about the game but for this RPG player, it was just part of the novelty of running such a huge scale program on a machine that had a total…

Pacman — An Apple IIGS Version

Over the past several weeks, Peter Hirschberg has been working on a port of Pacman for the Apple IIGS. We are happy to say, it appears that he has been successful and this latest release runs nicely. Controls for the game are through the NumPad or through the Joystick. The Joystick can be enabled using the “J” key and disabled using the “K” key. The “1” key starts the game. You can also use the “9” key to advance to…

GS.Adventure — An Atari 2600 Adventure port for the Apple IIgs

Most of us who grew up in the age of the early video games and especially the Atari 2600 console likely played Adventure as one of the first games on the console. The game used rather simplistic graphics but was a challenge until one figured out the patterns of the game. Now, Peter Hirschberg has given Apple IIgs users something to cheer for. GS.Adventure. This game contains all of the elements of the original Atari 2600 version but is 100%…

Manic Miner 1.1a Released

Stefan Weasels has released an update to his Manic Miner re-work. Manic Miner was originally written for the ZX-81 in 1983 by Matthew Smith, this version maintains all of the original spirit of the ZX version and makes a very playable Apple II version. According to the author: The 1.1 Release was meant to be what’s in this release but I bungled it, so now a 1.1A release; The render loop has been unrolled and therefor the game does not…

Realm: Rays of Nightmare V. 1.3.0 Released

For those of you who have been following Daniel Gordon’s Realm release, there is a new version of Realm: Rays of Nightmare available for both DOS 3.3 and ProDOS. According to the release notes accompanying the release, “This release provides automatic combat resolution, some new potions, and support for the ProDOS RAM disk. It adds interface improvements, balancing, and a little different Iron Tower magic. The RAM disk works on emulators, but testing on real hardware is still pending.” In…

BuGS v2.0.1 Released

Rand-Emonium Software has announced the release of the latest version of the Apple II gs game BuGS. According to the press release from Jeremy Rand, curator of Rand-Emonium Software in the Kansasfest list, This bug fix addresses a problem where a failure where the network interface cannot be brought up at all was treated as a “soft error” that could be fixed with a retry.  This lead to a situation where you could get repeated prompts due to a score…

New Apple II Game : REALM – Rays of Nightmare

A.P.P.L.E. Member, Dan Gordon, has released a new Apple II game. Recovered from old hard drives, REALM – Rays of Nightmare is an Ultima style RPG game, originally written more than 30 years ago and has been re-worked for the modern day emulators. From the Manual: “In your wanderings, you come upon a lone orc, apparently under some kindly enchantment. He presents you with a note from his lord: “I am Xavier Francis, eighteenth Baron Lemphocym. I faithfully serve the…

New Apple II Game: PETSCII Robots

For those of you who follow the 8-Bit Guy, AKA David Murray, on YouTube, you will be pleased to know he has introduced a new game, this time for the Apple II computer. PETSCII Robots is a game in which it is up to you to save the universe from the invading robots. You can accomplish this through the use of a variety of weapons which you accumulate within the game, as you attempt to take on the various levels…

Full Metal Planet for the Apple II gs Released

Brainstorm Software and Brutal Deluxe Software have coordinated to bring Full Métal Planète for the Apple II gs to the masses. Originally released in 1988 by Ludodélire and developed by Hitech productions, the Full Métal Planète strategy game was limited to French until today. The English version of the Apple II gs game was blessed by Brainstorm Software and with the programming talents of Brutal Deluxe Software, it is now available for all to play. The synopsis of the game…

Orion Trail: Dying of Dysentery in Double Lo-Res Outer Space

Those crazy astronauts (Daniel Henderson and Roby Sherman) who brought you that terrestrialbrain stumper, Murder Manor, have returned with a game of space travel, exploration, and wormholes! In Orion Trail, players take on the role of intrepid space pioneers, to make the treacherous journey across the length of the Orion Belt to reach a planet known as Oregon IV — An unexplored world full of free space and the possibility of precious metals! Some of you earth creatures are familiar with…